By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming Discussion - Is the gta series growing old

 

I think I'm obligated to say that Adam Sessler believes that GTA IV is an excellent game, and that he believe it's an example of an open world/sandbox game that got it right.

 

I disagree, because I believe that simply exploring and having space isn't enough. I believe that Liberty City lacked the diversity and memorable-ness that Vice City had, but let's just assume that it did. Even still, I feel like that's not enough, I don't want to just take a walk around and say "Cool" when I enter a park or an alley way.

 

I feel that a sandbox game that got it right (despite its actual gameplay issues) is Oblivion. You may argue that it's not that diverse itself in its environments. The dungeons were ctrl+v'd, and it seems contradictory for me to say that I simply loved to get on a horse and weave through forest, fight off bandits in the sunset, and rest at a waterfall while overlooking the entire world map.

But I feel that the diference is that while when I walk around in GTA IV, it just seems like I'm wandering, in Oblivion, I actually feel like I'm exploring.

There's many factors why I get that feeling. One is that the environment itself is that of survival. You can only be in extreme mindsets in GTA IV. One of that just fucking around. One of that just chilling out. One of that just trying to go on a rampage. And so on. Meanwhile, I just feel a bunch of different emotions. I feel really wonderful when I see a beauitful scene, I feel a bit tense when I see some shadows and creatures afar, then I get into stealth mode when I try to ambush or avoid them, I run away sometimes, I find a dungeon that I just want to explore, etc. I'm constantly on my toes, and feeling something different.

And one of the biggest differences is the interactivity. When I go into a city, I don't just see a bunch of 2D textures of doors and windows, but I get to talk to each one, usually with their own personality, and I can go into every single house, room, sewer, etc. Again, with the survival feeling, I like just raiding camps and getting food. I like picking stuff and making potions. I like it when my sword breaks, and I have to find a back up, or pick some random one up from the floor. I love playing as a theif and looting everything.

 

I can go on rambling, but I gotta go somewhere =/



Around the Network
augustoaag said:
oldschoolfool said:

With the disapointment that was gta4,I was wondering if the gta series is on it's last legs. Rockstar's already done everything possible in a gta game. Rockstar is coming out with red dead redemption,which is just gta in the old west. So what else could they do in a gta game? How is rockstar going to follow up on that disaster of a game that was gta4?

Yeah, Disaster of a game, that is what all these 100 mean.
You should have started your post with that so everyone could stop reading and facepalm.
100

IGN

I could go on and on about why Grand Theft Auto IV is one of the best games we've ever seen and why even folks who are easily offended should play it, but that would be pointless. The only thing you need to know is that you have to play this game. Period.

Read Full Review >
100

IGN UK

Expectations were so high for Grand Theft Auto IV that one of the biggest surprises is that it's managed to meet them. That it's also gone on to confound these is truly a marvel, and the game's Liberty City is nothing less than one of the greatest videogame worlds yet conceived.

Read Full Review >
100

1UP

None of these little flaws take away from Liberty City's breathtaking vistas, incredibly varied scenery, and lived-in look (the PS3 version has the slightest visual edge, plus motion-control support -- but then it's missing Achievements and the eventual downloadable episodes exclusive to the 360 game). The city just feels alive.

Read Full Review >
100

Eurogamer

Almost everything you do in Liberty City would be good enough to drive its own game, and the best parts would be good enough to outrun the competition, but the reason it works so well is that Rockstar has made a game that requires no patience to play. This, as much as its usual coherency and the best script in the series, is what makes GTA IV the best openworld game yet, and why it will take something miraculous to rob it of game of the year status.

Read Full Review >
100

GameSpy

The very nature of the American Dream is the central theme in Rockstar Games' Grand Theft Auto IV, a gaming masterpiece that is a picture-perfect snapshot of the underworld of today's big cities. This is not only the finest title of the generation thus far, it is one of the best games of all-time.

Read Full Review >
100

Official Xbox Magazine UK

It's got a world you believe in, a cast you care about and a script stuffed with brilliant moments... Utterly stunning in every resepct. [May 2008, p.79]

Read Full Review >
100

TeamXbox

It's amazing that a sequel that keeps the core gameplay concepts of its prior incarnations can do so much to change itself into something new. Cabs are awesome, as is the cellphones capabilities. But perhaps the biggest innovation is the notion that you can create a game that's as valid a piece of art as any book or movie. Is this our "Citizen Kane" moment?

Read Full Review >
100

Game Informer

I now know how film critics felt after screening "The Godfather." It's been days since Grand Theft Auto IV's credits rolled, yet I can't seem to construct a coherent thought without my mind wandering off into a daydream about the game. I just want to drop everything in my life so I can play it again. Experience it again. Live it again...Grand Theft Auto IV doesn't just raise the bar for the storied franchise; it completely changes the landscape of gaming.

Read Full Review >
100

GameDaily

Grand Theft Auto IV lives up to its grand expectations by weaving a Hollywood-ready "American Dream" plotline with a finely-tuned game experience -- taking the tried-and-true GTA formula and plugging it into a living, breathing version of Liberty City.

Read Full Review >
100

GamePro

Considering the fact that it's been a target of political and media pundits who keep harping on the infamous "Hot Coffee" incident, it's understandable to think that Rockstar might tone down the adult themes in GTA IV. But thankfully, that didn't happen. This is a mature game, and a devilishly good one at that.

Read Full Review >
100

VideoGamer

We all knew GTA 4 would be a great game and sell millions of copies, but I didn't expect it to shame pretty much every other game I've played this generation.

Read Full Review >
100

Gamer.nl

GTA IV is the best action game ever. The game has beautiful details, nice situations, extrodinary gameplay, sharp humor and great graphics. There are certainly a few minor negatives about the game, but the positive points are just too much. We have one piece of advice: Buy!

Read Full Review >
100

Total Video Games

Smashing down the barriers between videogames and movies, GTA4 is what happens when flawless game design and ridiculously high production values collide.

Read Full Review >
100

G4 TV

The important thing is that after many years of frustrating missions, driving back home to save repeatedly, struggling with wonky physics, and dealing with farcical storylines, GTA IV has delivered a polished and almost fully renovated experience with a darker and more mature treatment of the subject matter.

Read Full Review >
100

360 Gamer Magazine UK

With so much to see and do that even months of play won’t cover it all and some of the tightest mechanics seen in a modern game, GTA IV is every bit as good as you could ask for it to be. You quite simply will not need another game this year.

100

GameSpot

A game that you simply have to play. The single-player game, which you can still play long after you complete the story, is the series' best by far, and the multiplayer features are good enough that you'll likely have no problem finding people to play with for many months to come.

Read Full Review >
100

Gameplanet

In order to describe every little thing that you see in this game would require volumes. There is a staggering level of detail and for every detail we've mentioned so far, there are at least a dozen we've missed. Still, that's the beauty of Grand Theft Auto IV: the details will always be there for you to discover yourself.

Read Full Review >
100

Totally360

It's not merely the fact that Rockstar have taken an already engaging gameworld and rebuilt it from the ground up, it's the fact that they've done that, and shoehorned in realistic weather systems, day to night transitions, realtime lighting, realistic character movement and animation, realistic physics and kinetics, incidental details, solid and well written dialogue, convincing AI and non-player characters and a multiplayer system that puts other games to shame.

Read Full Review >
100

PGNx Media

Grand Theft Auto IV is undoubtedly one of the strongest games of this generation. The amount of content is simply mind-blowing.

Read Full Review >
100

Yahoo! Games

Although the joy of unfettered choice is already familiar to Grand Theft Auto players, GTA IV's realistic, wide-open world offers unprecedented opportunities for delightful mayhem, and a level of polish, detail and quality that's genuinely groundbreaking. What more could you want from the next generation?

Read Full Review >
100

X360 Magazine UK

A fantastic, life-affirming piece of software that has set a new standard for what the medium can achieve, with a magnificent multiplayer mode to boot. If all games were this good, no one would ever leave the house. [Issue#33, p.84]

100

GamingExcellence

GTA IV is the kind of title every gamer must have in their collection to justify their title as said gamer. It's near perfection in all areas, and in all honesty, I won't be reaching for my copy of GTA III anymore whenever I need my fix.

Read Full Review >
100

Edge Magazine

Yes, there's still the freedom to cause havoc, and inevitably you do; the difference is that you’re no longer impelled to toy with GTA IV's world in quite the same sadistic way - you live in it. [June 2008, p.82]

Read Full Review >
100

Jolt Online Gaming UK

Grand Theft Auto IV is not a perfect game, but it is fantastic through and through, from start to finish and beyond. It is so massive, vast and impressive that it is almost mind-boggling to imagine how much work must have gone into the game to come up with so much detail.

Read Full Review >
100

Gameplayer

But GTA IV will never get old, or start repeating itself. It will always offer anyone who turns it on an experience to savour.

Read Full Review >
100

The Onion (A.V. Club)

Grand Theft Auto IV is, simply, the latest way to flip the bird. And damn if such a simple gesture doesn't feel good.

Read Full Review >
100

Electronic Gaming Monthly

GTA4 is a traditional crime story through and through, with a script that rarely strays from its purpose, a pitch-perfect supporting cast, and an expert combination of in-game storytelling and crafted cut-scenes. [June 2008, p.80]

100

Level7.nu

Rockstar North has once again managed to elevate the GTA franchise to new levels of excellence. It's the best GTA experience to date, with a fantastic online mode to boot. Sure, this title does have its share of flaws, but when the game as a whole is nothing short of a masterpiece there is no reason as to why this game shouldn’t be a perfect ten.

Read Full Review >
100

Kombo

In my opinion, Grand Theft Auto IV is the best game of this generation, thus far, and one of the best games ever made.

Read Full Review >
100

IC-Games

The depth of game, the level of characters and the interaction between the populated world of Liberty City is just breathtaking.

Read Full Review >
100

Giant Bomb

That psychological side to the game translates into characters talking about how they feel, and about what they're going through. It's extremely well-written and made a serious impact on me. This isn't the carefree killing-and-carjacking romp you might have expected.

Read Full Review >
100

Gamervision

The game is fantastic, a true work of art, and should be owned by anyone who considers themselves a fan of video games. Grand Theft Auto does so many things right that calling it a "sandbox" title is doing it a harsh disservice. It does shooting better then many shooters, driving better then many racing games, and has a better, more involved story then half of the most popular RPGs.

Read Full Review >
100

GameZone

GTA IV seamlessly integrates open-world exploration and character-driven storytelling, unlike any other game to date. Liberty City is now a living, breathing work of art.

Read Full Review >
100

DarkZero

An absolutely essential landmark title for the games industry. In terms of the sheer scope, emotion, ambition, and the stupidly high fun factor it offers, there is no better available in the genre today. In fact, no one else comes anywhere near.

Read Full Review >
100

Gaming Age

There is one thing that did stand out at all times: the story, which is undeniably one of the most fun rides you'll ever have in gaming, and one of the most compelling cast of characters to go along with it.

Read Full Review >
100

Thunderbolt

GTA IV may not have the best graphics, gunplay, A.I. or driving, but few other games have ever combined so many elements so successfully. It excels in creating a genuinely cinematic atmosphere, with writing on par with anything Hollywood can produce and action sequences that would sit comfortably in any movie.

Read Full Review >
100

Gaming Nexus

This is an event game, the kind of thing you simply need to own ... even if you don't consider yourself a Grand Theft Auto fan.

Read Full Review >
100

GameShark

With three massive areas and your hundreds of square miles of your own personal urban jungle, this Liberty City, more than any other version, is yours to do with as you please. The possibility for creative anarchy is limited only by the expanse of your imagination.

Read Full Review >
100

DarkStation

Grand Theft Auto IV is by far the most complete package I have seen in the last five to ten years.

Read Full Review >
100

PTGamers

GTA IV is a game not to be missed, an experience that must be lived by everyone who claims to be a videogame player, and that once again ups the ante for the next chapter.

Read Full Review >
100

Console Gameworld

It's a game of the decade contender. 'Nuff said.

Read Full Review >
100

AceGamez

It's prettier, more detailed and more fun than ever before; it may have stuck to the same formula, but it's as effortlessly brilliant as ever.

Read Full Review >
100

Talk Xbox

Grand Theft Auto IV is a must buy if you like video games.

Read Full Review >
100

ZTGameDomain

I could go on for another couple thousand words about the amazing experience that is GTA IV, but what's most important for you to know is that this game is an absolute masterpiece.

Read Full Review >
100

Maxi Consolas (Portugal)

Rockstar chose to cut off some of the features from the previous games, offering instead a much richer and cohesive world, with an amazing plot and even better cast. Superb in every aspect, GTA IV is an essential experience that justifies as no other its expensive price. [June 2008]

100

Kikizo

At first, GTA IV was sort of feeling like a 9/10 game to me. There were a good few moments where I shook my head and jotted down another negative. But as the experience sank in, as the story captivated me, and as the pace quickened, I was very quickly humbled. It would be ridiculous to factor these minor gripes into even one point of a percentage in terms of scoring, because of the magnitude of the game as whole.

Read Full Review >
100

BigPond GameArena

Ignore the score. This bears about as much comparison to the typical “10/10” game as black and white TV did to colour. What you want to be able to do is tell your kids fond stories of how you played GTA IV when it first came out.

Read Full Review >
100

Cynamite

This game is a masterpiece! We have never seen such a harmonic virtual world before. The story is as good as a movie and the graphics offer tons of incredible moments. GTA IV is more than a game.

Read Full Review >

But you have to admit, there was negative word of mouth, and that some people have become disenfranchised by the series.



Kenoid said:
Open environments are a good change from the sandbox style gameplay, after all those GTA's

sandbox = open environment. GTA is an open world sandbox. If you want levels like Crysis's open world, I doubt it can happen. GTASA's size is way more than enough. I just want the ability to buy businesses and run missions to improve them like in GTAVC.



PC gaming is better than console gaming. Always.     We are Anonymous, We are Legion    Kick-ass interview   Great Flash Series Here    Anime Ratings     Make and Play Please
Amazing discussion about being wrong
Official VGChartz Folding@Home Team #109453
 
Akvod said:

But you have to admit, there was negative word of mouth, and that some people have become disenfranchised by the series.

And that, to me, is what makes all those reviews worthless, almost seemingly bought. If a game was truely that good, to garner that many perfect scores, there should be NOTHING wrong with it. And some of them even admit that they ignored the flaws! No, a game that gets a perfect score should have nothing findably wrong with it, and should be THE definitive game for all fans of that series of game. Going by the number of GTA fans who prefer VC or SA to it, I think it's safe to say that, no, it's nowhere near a 10/10 game. It might be worthy of a 9 to its target audience. (I won't go into what I think of it.) But with so much negative word-of-mouth, I fail to see how so many could legitimately give this game a perfect score. Unless it's because there just are this many idiots in the game review industry...



-dunno001

-On a quest for the truly perfect game; I don't think it exists...

@ OP What is getting old are posters stating their opinion as absolute fact.

The series could use a spin, but adding multiplayer to the last game made it epically funner.

This game needs something fresh like going to an European city.

Also I think the fact that the games come out with at least two year breaks keeps many consumers feeling like the series is not redundant or banal. I still look forward greatly to the next game.



Around the Network
Akvod said:

 

I think I'm obligated to say that Adam Sessler believes that GTA IV is an excellent game, and that he believe it's an example of an open world/sandbox game that got it right.

 

I disagree, because I believe that simply exploring and having space isn't enough.

I agree, the game could have the best graphics and best gameplay but if there is nothing to do then whats the point? That shits boring.

 

GTA 4 is a good game, but its not a 100. GTA SA is a 100 game.



@Chocoloco: That was a great idea. They could make fresh game like GTA: London.



Ei Kiinasti.

Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

Nintendo games sell only on Nintendo system.

I'd never played a GTA before. I played GTA4 and I was hooked. I loved it. I haven't investigated the DLC though. I think it's a bit much to call the third best reviewed game of all time a "Travesty"!!! Even if those reviews were a little inflated by the hype.



Wii code: 1534 8127 5081 0969

Brawl code: 1762-4131-9390

Member of the Pikmin Fan Club

Akvod said:

 

I think I'm obligated to say that Adam Sessler believes that GTA IV is an excellent game, and that he believe it's an example of an open world/sandbox game that got it right.

 

I disagree, because I believe that simply exploring and having space isn't enough. I believe that Liberty City lacked the diversity and memorable-ness that Vice City had, but let's just assume that it did. Even still, I feel like that's not enough, I don't want to just take a walk around and say "Cool" when I enter a park or an alley way.

 

I feel that a sandbox game that got it right (despite its actual gameplay issues) is Oblivion. You may argue that it's not that diverse itself in its environments. The dungeons were ctrl+v'd, and it seems contradictory for me to say that I simply loved to get on a horse and weave through forest, fight off bandits in the sunset, and rest at a waterfall while overlooking the entire world map.

But I feel that the diference is that while when I walk around in GTA IV, it just seems like I'm wandering, in Oblivion, I actually feel like I'm exploring.

There's many factors why I get that feeling. One is that the environment itself is that of survival. You can only be in extreme mindsets in GTA IV. One of that just fucking around. One of that just chilling out. One of that just trying to go on a rampage. And so on. Meanwhile, I just feel a bunch of different emotions. I feel really wonderful when I see a beauitful scene, I feel a bit tense when I see some shadows and creatures afar, then I get into stealth mode when I try to ambush or avoid them, I run away sometimes, I find a dungeon that I just want to explore, etc. I'm constantly on my toes, and feeling something different.

And one of the biggest differences is the interactivity. When I go into a city, I don't just see a bunch of 2D textures of doors and windows, but I get to talk to each one, usually with their own personality, and I can go into every single house, room, sewer, etc. Again, with the survival feeling, I like just raiding camps and getting food. I like picking stuff and making potions. I like it when my sword breaks, and I have to find a back up, or pick some random one up from the floor. I love playing as a theif and looting everything.

 

I can go on rambling, but I gotta go somewhere =/

You make me want to buy that game. lol