letsdance said:
Khuutra said:
...what the Hell?
Your whole argument hinges on Kratos's ability to grab Link when Links is intangible, but you don't think it's important that Kratos is unable to grapple with about 80% of the enemies in his own game without hurting them severely? That's immensely important, because it's the lynchpin of your entire argument and it doesn't make sense in the context of Kratos's own game! It's been true since the fist one.
And no, Kratos's strength is not consistent - there's a reason he has so much trouble opening the big brass door into Hades's palace, but then a few hours later he's able to push back against Hercules or push apart the fingers of Cronos. This inconsistency can be explained canonically, yes, because every time Kratos went up against a god or a titan he had Hope on his isde, and Hope is what makes him so powerful, but Hope doesn't avail him against lesser enemies or even against some bosses, and it's not going to avail him against a paragon of viirtue and good.
Also, by your logic I'm apparently biased toward Kratos too, since I argued for him over Bayonetta.
I think the problem is that you're not willing to admit that you accidentally put Kratos into an unwinnable scenario when you let him go up against a Link with the skill of all Links combined.
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LOL LOL LOL LOL LOL!!!!!! Then link's bombs arent consistant because they cant blow up every boulder. His flame can't burn every bush. You are really trying to pull this? That isn't the problem here... the problem is you are taking shitty AI and programming as a rule to the cape. No where have I read "The cape when attached to link can't be pulled off" Or "When the cape is active link can attack without being attacked" all ive seen is thecape makes him invisible and he can go through walls if he wants and you are able to see his shadow. Just because the enemy AI in the SNES days werent able to be programnmed to spot that kind of stuff and counter it doesn't mean thats how it works
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You're becoming boring to talk to, and this is the most ridiculous thing I have ever read in one of these topics. And I once read an argument from a guy who thought that C.A.T.S. would beat up Diablo.
1. The boulders that Link's bombs can destroy are perfectly consistent - the ones he can't are denoted by their color and the sound made when hitting them to be made of a different material.
2. In the original Legend of Zelda it's acknowledged that the fire Link carries in his lamp will burn dry bushes, but the only way to tell is to put fire to them.
3. I don't think you understand how AI works. Enemies don't actually "see" you in games, they just attack your avatar or not. If they wanted to, it would be perfectly possible for enemies to continue attacking you while you were intangible, but they don't.
You don't have to read those words, because - I assume - you played A Link to the Past! It's all true. Link can be standing on top of an exploding bomb while being on the end of some big palooka's swinging sword and hitting the guy simultaneously and he will not get hit. Link can't be touched when he's wearing the Magic Cape! That's all there is.
None of this addresses the question of Kratos's strength, either, which is still only answered by the problem of Hope when he's fighting gods or titans. His inconsistencies are canonically consistent, but the fact remains t hat they're still there, and you're not addressing the question, you're just trying to wave it off.
I don't know why you started the discussion if you're not willing to actually have it.