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Forums - Sony Discussion - What Would Killzone 3 Need to Have to Generate Massive Sales?

rename it Kilo and and have the main character called Master Guns(Master Gunnery Sergent)



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bundle it with the system
start out as a greatest hit



Bundle it like Wii Sports and the Wii.



makingmusic476 said:
Add online/offline co-op and tweak the controls a bit. If they used post-patch multiplayer controls from KZ2 in both singleplayer and multiplayer, they could probably get by, but decreasing the lag ever so slightly. Advertise it more than the last one on top of that and it should do fine. Improving the story would also be nice, but given what franchises like Gears of War and Call of Duty can get away with, its obviously not necessary. Of course, a gripping narrative can certainly make up for weaknesses in other areas. Games like Half-life and Uncharted don't sell well just because of the gameplay.

All I know is expect to see much improved marketing this time around. Look at Uncharted 2's sales given its improved marketing and better release window (post-slim). Granted, Uncharted 2 is one of the best games in years, but I believe they have similar plans to turn Killzone into one of their bigger franchises through a more elaborate advertising campaign.

I honestly think with Killzone 2 they were first trying to legitimize the franchise with hardcore gamers, hence the focus on trade shows as opposed to more mainstream marketing (just look at the E307 reveal), and with Killzone 3 they'll try to make the franchise reach bigger audiences, knowing they already have hardcore gamers on their side (something they didn't have with Killzone 1).

I don't know about that, a lot of hardcore gamers hated the control of killzone 2 and are not buying Killzone 3 for sure.



hollywood85 said:

massive sales can lick my balls, massive sales means massive casuals, massive casuals means shitty ass noob dumb downed gameplay, which means shitty ass noob dumbed down multiplayer, which means crap killzone game. I don't want to see killzone suffer the same fate as killzone 2 and battlefield bad company 2 (aka battlefield for dummies), c'mon casuals you destroyed every single hardcore shooter out there, let us have killzone, play crysis instead *Please!!!*

game is well was perfect, loved the hardcore gameplay, hardcore multiplayer, clan support unmatched by any game, player hosted ded. servers, and the graphics were iceing on the cake, that add new maps, guns etc, but keep killzone just the way it is (not a massive seller) 1 million will be all it will need and 1 million is what it shall have.

don't go for mass market appeal please GG.

 


If you were a CEO of a game company, how much sales would you want.

5 million, or 10 million.




              

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ElGranCabeza said:
makingmusic476 said:
Add online/offline co-op and tweak the controls a bit. If they used post-patch multiplayer controls from KZ2 in both singleplayer and multiplayer, they could probably get by, but decreasing the lag ever so slightly. Advertise it more than the last one on top of that and it should do fine. Improving the story would also be nice, but given what franchises like Gears of War and Call of Duty can get away with, its obviously not necessary. Of course, a gripping narrative can certainly make up for weaknesses in other areas. Games like Half-life and Uncharted don't sell well just because of the gameplay.

All I know is expect to see much improved marketing this time around. Look at Uncharted 2's sales given its improved marketing and better release window (post-slim). Granted, Uncharted 2 is one of the best games in years, but I believe they have similar plans to turn Killzone into one of their bigger franchises through a more elaborate advertising campaign.

I honestly think with Killzone 2 they were first trying to legitimize the franchise with hardcore gamers, hence the focus on trade shows as opposed to more mainstream marketing (just look at the E307 reveal), and with Killzone 3 they'll try to make the franchise reach bigger audiences, knowing they already have hardcore gamers on their side (something they didn't have with Killzone 1).

I don't know about that, a lot of hardcore gamers hated the control of killzone 2 and are not buying Killzone 3 for sure.

wrong alot of the casual hated killzones 2 controls, hardcore gamers loved it tbh, only casuals who think they are hardcore aka cod noobs, halo fans hated killones control's, but to people like me and.....

<---- this guy, killzones controls kicked ass, this is pre patch btw, see noobs you can actaually play the game just as easily as cod, you just have to actually be good at the fps :)



Controls and Colour.



Who's the best Pac, Nas, and Big. Just leave it to that.

PLAYSTATION®3 is the future.....NOW.......B_E_L_I_E_V_E

Slaughterhouse Is The Sh*t  .... NOW ........ B_E_L_I_E_V_E

change the name to Halo or Call of Duty.....

nah in all seriousness they just need to do a BETTER marketing for KZ3.



its funny how halo and CoD get so much hate on the forums. But guess what, whether you like them or not they sell better not because of the brand but because normal people like those games better. If it was just the brand these games wouldn't have the legs that they have. Killzone was a mediocre experience to most with a few people who greatly enjoyed it and thats great that they have a game like that. But that doesn't mean the better selling shooters are shlt. It means you have a really odd preference for games.
While I can see COD being labeled as a casual game compared to killzone, Halo is far from it. Good people will rape people worse then them without losing a life, and without having to camp the entire game. Skill is necessary to do good in the game.
If killzone wants to be successful it will need to lose all the features that made the people who enjoyed the game enjoy it, so for your guys's sake i hope they don't attempt to boost sales and end up making another game you won't enjoy.



TruckOSaurus said:
Some green or maybe some orange.

You obviously haven't played Killzone 2 if you think it needs more orange.