Viper1 said:
LMAO. Are you trying to reverse engineer their budget based on total sales and the lack of profitability from that total? Look, I'm not trying to belittle you or make fun of you but you really need to do a but more research into video game budgeting.
Say the 23 employees are their full time positions that worked the full 4 years on the project. Average salary is $70k. That's just $6.44 million dollars. Say they even doubled that to 46 employees for most of it. You're still under $13 million. Now let's speculate that they bought several million worth of all new equipment for the PS3 iteration. Now add in my total I listed before for Andy Serkis, a few miscellaneous costs and you're still looking at less than $20 million.
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Which would be low cost mid budget game which should break even after a couple hundred thousand.