Rainbird said: They must have had quite a budget then O_o |
The production values on that game were huge. They hired a lot of talent for the cinematic aspects of the game as a high profile release.
Unfortunately, those production values are probably what ate into a lot of the more bread and butter sections of the game that were strictly game play related.
HS could have been a longer game like NG or NG2 if they had dumbed down the cinematic elements of the game to the same level. But IMO, those elements were a large part of what made the game such a treat to enjoy.