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Rainbird said:
They must have had quite a budget then O_o

The production values on that game were huge. They hired a lot of talent for the cinematic aspects of the game as a high profile release.

Unfortunately, those production values are probably what ate into a lot of the more bread and butter sections of the game that were strictly game play related.

HS could have been a longer game like NG or NG2 if they had dumbed down the cinematic elements of the game to the same level. But IMO, those elements were a large part of what made the game such a treat to enjoy.