Squilliam said:
They'd probably drop the legacy controller ports, yes. However I would say that they will still allow people to play GC games as theres no harm in it. If you get Wii you get GC. The Blu Ray vs CBHD is a piracy/cost issue. The only thing against CBHD is whether they have the form factor they want for the drive whilst the benefits are lower cost and no piracy as they won't enable movie playback anyway. The funny thing is, im pretty sure they'd go for something like a 4 Core menlow CPU (low power AMD) alongside a decent GPU which will still be terribly slow in comparison to future CPUs but it will be far easier to work with than the current console CPUs we have in the DX9 delights. However it will blow both the PS3 and Xbox 360 out of the water with total ease and at a lower power consumption such will be its efficiency. Their biggest challenge if they go X86 is probably to stop hackers, so maybe they ought to offer Linux support standard as if they have an X86 CPU they will be targetted by people who want a cheap HTPC. |
Well, for GC support controllers and memory cards are a mandatory part of that. They'd have to run a new abstraction layer over GC games to rework CC-support and flash saving in, and honestly I just don't see them doing that for 10 year old legacy support cost wise. I mean, technically they could've easily just emulated the GBC's Z80 and allowed GB/GBC games to play on DS/DSL/GBmicro, but Nintendo seems to want to to stop backwards compatibility at a certain point. Plus this way they could resell dedicated GCN games for 1500 points each on the new and improved Virtual Console.