Timed exclusives help a game or not ?
Vesperia Case
In 2008 Tales of Vesperia released exclusivily for Xbox 360 in japan
a bundle was released

TOV was supported from MS as an exclusive then the Tales fans bought xbox 360s it was the first GAME TO MAKE xbox 360 to become sold-out in japan for the first time making also a good debut of 107k first week TOV after this success it had also good legs 190k at the moment considering 360 HW is a big number
In 2009 Tales of Vesperia was released for the PS3 with a lot of extras

Tales of Vesperia release was combined with the launch of PS3-SLIM it helped as a good launch title also good marketing showingps3 slim new price with Vesperia
http://www.youtube.com/watch?v=cMLVZRy7Kbs&feature=related
http://www.youtube.com/watch?v=ACN4FO0E60E&feature=related
http://www.youtube.com/watch?v=zBNegnDWtAQ&feature=related
and that the return of a classic rpg series to the play station family motivated many to buy it
it sold 225k in just one week and has 350k+ at the moment
So if it was released at the same time on PS3/360 it could have sold first week 180k/35k each for example as it has happened with the only release at the same time PS3/360 RoF
So not only the company made more money with this strategy but also Vesperia helped MS and Sony to sell systems













