Slimebeast said:
Ok, this I can agree with. I don't deny that Quake & UT are games that award skills. Of course they are. Those games are made to separate the wheat from the chaff. My main point was that I like realism in games. And the side effect of 'dumbing' down just happens to be that shooters become more realistic. But now that you adress the topic of skill, I wanna comment that I actually like the fact when games try to level the playing field and increase the chances for bad players. You see by nature humans have very different skills so I think it's cool that games try to compensate for that so that the competition becomes more exciting. It's got nothing, or at least very little, to do with my personal skills. Back in the day I was average at fast paced shooters including Quake 2&3 online. I was well above average in Return to Castle Wolfenstein/Enemy Territory. I am average at ET: Quake Wars. At the moment I am average, or slightly below average, at Bad Company 2 on PC. So it's got nothing to do with my 'personal gain' frag-wise. |
Alright! Someone who sees sense and I can talk to.
You know, I hadbn't fully thought about the fact people have different skills and I fully understand where you are coming from. I play CS and BC2 right now because I just can't handle the fast ones 24/7. Constant adrenaline can't be good for my system, but damn it feels great.
The thing that annoys me is that, someone will say they have more FPS skill in BC2, because they had a better score than me in BC2. Which is simply not true. I can sit behind a tank and repair it for a long while and once gained over 500 points form a single tank like that. Meanwhile to get those points by just killing people would mean that I need to kill about 10 people without a headshot or any def/att killls. That's when it greatly irks me, because there's a large chance I'd sweep the floor with said engineer when we play when nothing matters but the one basic skill in FPS games, shooting.
Generally though, if I wanted to use the skill of strategy or tactics instead of shooting, I usually boot up DoW2 or Total War. They require a whole lot more tactics and strategy than even BC2 or CS or any shooter. You are also not rushed, but don't have unlimited time as well to formulate and execute.
Edit: A little more thinking and I realized that the consoles don't have strategy games. Their limited control schemes just cannot handle a proper strategy game even if they wanted to, not even half-assedly like the way they handle shooters. If proper strategy games, not JRPGs because that is as close to a strategy as you will ever get on a console, started coming out then a big chunk of the shooter base may rethink its priorities. This is another way I blame the limited control scheme of consoles. Because they can't handle strategy games, they have to slowdown and implement strategy into shooters and consequently make meh shooters seem great.









