By using this site, you agree to our Privacy Policy and our Terms of Use. Close

PC - PC shooters - View Post

mirgro said:
Slimebeast said:
 

Heh, but it's so obvious in BC2 that Engineers easily get incredible scores from just repairing. I would not use score as an argument when comparing player skills, I thought no one did in BC2. K/D is much more important, but even that is hard to use as a metric since there's some overpowered guns and tactics in BC2(the Carl Gustav-guys, and the M60 & also the noob-tube to some extent). Also, you can be a very sneaky and cautious player in BC2, avoiding getting killed and thus getting a high K/D, but it don't necessarily mean that you are skilled.

I understand your craving for the adrenaline kicks. It's not good for your health in the long run though.

I know I have a really low K/D since I usually just go in front shoot up a bunch of people, then I end up dead but get several kills. Then I die twice because some guy was hiding behind a rock and got lucky enough to see me as I sprint right past. If I get hit in UT or Quake from behind, there is a really good chance I can still color the floor red with their gibs, not so much in this game.

Also, UT and Quake had really nice weapon balance. Yeah the lowest number weapons weren't all that hot, but even the biorifle and the shotgun could do some damage, meanwhile all the later guns were all equal yet different and only depended on the person's skill in how effective they are. In modern games, like BC2, I just run around with my 40MM or that one medic gun and just kill huge amounts of people. If you are going to have a game based on startegy and not skill, then you REALLY need to have a balance and I can't name any game that hasn't failed in it in some way.

I'm pretty much the same, my K/D ratio on any FPS is usually pretty low. However, in a lot of the more tactical games stealth in itself is an important skill. I used to love crawling around in CoD and taking people out.