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Forums - Sony - Playstation Move: or how else would we have made the controller?

RolStoppable said:
@joeorc

You can argue all you want, but it's safe to assume that the public perception will always be that Move is a Wiimote clone. And why not? The pictures and games speak for themselves.

Not really related, but for those who are interested, here's a collection of quotes from Nintendo representatives how and why the Wii and DS became what they are.

http://malstrom.50webs.com/risingcontinent2.htm

well they can claim all they want does not mean their perception is right.

the picture's and game's speak for themselves:

you say:

like no one would make a bowling game like that only Nintendo would of come up with that concept?

table tennis, yea like no one would have come up with pong!

yea That's Nintendo too huh.



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.

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joeorc said:
 

SO HOW ELSE DO YOU MAKE AN ELECTRONIC WAND WITH A SPHERE ON TOP?

and to make it like a pointer you would need a nanlog stick of some sort.

GET over it people!

the simple truth

the Wii mote  is a "remote"

the nunchuck is a "little remote"

playstation Move is a "REMOTE"

playstation sub is "little REMOTE"

THEY ARE BOTH MODELED OFF OF THE

REMOTE

WHY?

BECAUSE THE PEOPLE THAT DESIGNED THE TECHNOLOGY BOTH USED WAND'S, BOTH SONY AND NINTENDO WAY BEFORE THE Wii an the PS3 was released was delving into THE SAME IDEA that a " Remote style of controller " was very good in it's design to controll interactive software.

notice DR. Marks used a wand with a freakin sphere on top even back in 2000' there is a reason, the technology  of the EYE TOY work's best with a colored sphere on top. a multi-colored sphere like a led that changes color can represent a muzzle flash, or rep. a paint brush to interact with the EYE TOY.

it's the freakin designer of the EYETOY he was using a wand, because that's the best way to use it.

even back in 2000'

once again  it's not a clone, not a rip off, not a duplicate.


How could they do it differently? Many ways. Sony, and apparently you, lack the small amount of imagination required to do so.

 

And since you've spelled out that you need to be spoon fed, I'll help you out just this once. Just three of the... similarities... in the design:

 

 

1. Two hands. Not surprising there. But take a closer look: the remotes are both in the right hands and the "nunchuks" are both in the left hands. They couldn't just switch it up, could they? No other way to do that? Not only this, but the finger positions are nigh-indentical. The Wii version has them spread out a little more... But hey! I'm not arguing semantics here!

 

2. Wrist strap. Truth be told, they need a wrist strap just as Nintendo does. The kicker here, though? The thin part of the strap coming of the remote, then the piece of plastic connecting it to the thicker portion, and yet another thicker piece of plastic to adjust the size of the strap.

 

3. White background. I'm sure you could argue here that they couldn't do it with any other color, but hey, what do we care about colors?

 

So remember, I'm not saying they copied the remote itself; I'm saying Nintendo's philosophy behind it is what Sony is copying. I really can't think of a way of spelling it out more for you.



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Vertigo-X said:
joeorc said:
 

SO HOW ELSE DO YOU MAKE AN ELECTRONIC WAND WITH A SPHERE ON TOP?

and to make it like a pointer you would need a nanlog stick of some sort.

GET over it people!

the simple truth

the Wii mote  is a "remote"

the nunchuck is a "little remote"

playstation Move is a "REMOTE"

playstation sub is "little REMOTE"

THEY ARE BOTH MODELED OFF OF THE

REMOTE

WHY?

BECAUSE THE PEOPLE THAT DESIGNED THE TECHNOLOGY BOTH USED WAND'S, BOTH SONY AND NINTENDO WAY BEFORE THE Wii an the PS3 was released was delving into THE SAME IDEA that a " Remote style of controller " was very good in it's design to controll interactive software.

notice DR. Marks used a wand with a freakin sphere on top even back in 2000' there is a reason, the technology  of the EYE TOY work's best with a colored sphere on top. a multi-colored sphere like a led that changes color can represent a muzzle flash, or rep. a paint brush to interact with the EYE TOY.

it's the freakin designer of the EYETOY he was using a wand, because that's the best way to use it.

even back in 2000'

once again  it's not a clone, not a rip off, not a duplicate.


How could they do it differently? Many ways. Sony, and apparently you, lack the small amount of imagination required to do so.

 

And since you've spelled out that you need to be spoon fed, I'll help you out just this once. Just three of the... similarities... in the design:

 

 

1. Two hands. Not surprising there. But take a closer look: the remotes are both in the right hands and the "nunchuks" are both in the left hands. They couldn't just switch it up, could they? No other way to do that? Not only this, but the finger positions are nigh-indentical. The Wii version has them spread out a little more... But hey! I'm not arguing semantics here!

 

2. Wrist strap. Truth be told, they need a wrist strap just as Nintendo does. The kicker here, though? The thin part of the strap coming of the remote, then the piece of plastic connecting it to the thicker portion, and yet another thicker piece of plastic to adjust the size of the strap.

 

3. White background. I'm sure you could argue here that they couldn't do it with any other color, but hey, what do we care about colors?

 

So remember, I'm not saying they copied the remote itself; I'm saying Nintendo's philosophy behind is what Sony is copying. I really can't think of a way of spelling it out more for you.

look right here:

so marketing is the only factor  counted as concept's! because that's exactly what your saying

give me a freakin break!

both use hand model's to show off their technology..boohoo take it up with Nintendo's marketing department



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.

So because they put the Move in the right hand instead the left hand you're complaining? O_o

There are more right handed people than left handed people...

Also, please start your complaint about this for me would you please.




Same white background, how original.
Same button layout and 4 shoulder buttons, how original.
Same placement of analog sticks, how original.
Same design pretty much overall, how original.

Nintendo never copies though, I know.

 

Give it some rumble and we could change it from Dualshock Three to Dualshock Wii.

Metroid Other M started out as an on rails shooter, than later on became somewhat similar to Shadow Complex with the exception of needing to sometimes switch to first person for missle launching. Should we attack them for that too?

 

Instead why not just embrace that people were right and motion controls were the future and now everyone is catching up? Would you want instead for them not to make them at all and just say that maybe it just isn't the future?



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RolStoppable said:
@joeorc

If you read the article in the link I posted, it becomes pretty obvious that Sony and Microsoft could not have made the Wii, just for the fact alone that they weren't even interested in making it (what all their public jabs at the Wii prove). Move wouldn't exist without the Wii.

Wii Tennis and Bowling aren't just Tennis and Bowling, it's Tennis and Bowling in a completely new way, hence the excitement from customers making Wii Sports the equivalent of the NES game Super Mario Bros..

Also, I've read through the article again and it is actually related to your thread. Its addendum has a quote from a Sega representative being concerned about Nintendo because they could the market dynamics with their rumored motion controller. That was in the year 2000.

not true at All:

R&D at Sony was very interested at Sony in making the motion controll's, but the Ceo's who made the call to wait to see how the Wii did.

that's as plain as day, just because the people over at Nintendo went ahead and did it does not mean the very concept was copied, it just mean's they who were in charge did not think it was that viable.

That in no way mean's that Sony in this case did not have the know how or the technology to do what the control technology of the Wii does. or that Sony did not already have something like the Wii control concept already, which they @ Sony did indeed have.

think about it from the perspective.

Sony releases the EYETOY but no 3rd party make's software for it. of course they are going to have some reservation's getting the CEO's to change their opinion of Motion controll's

 



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.

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Euphoria14 said:

So because they put the Move in the right hand instead the left hand you're complaining? O_o

There are more right handed people than left handed people...

Also, please start your complaint about this for me would you please.




Same white background, how original.
Same button layout and 4 shoulder buttons, how original.
Same placement of analog sticks, how original.
Same design pretty much overall, how original.

Nintendo never copies though, I know.

 

Give it some rumble and we could change it from Dualshock Three to Dualshock Wii.

Metroid Other M started out as an on rails shooter, than later on became somewhat similar to Shadow Complex with the exception of needing to sometimes switch to first person for missle launching. Should we attack them for that too?

 

Instead why not just embrace that people were right and motion controls were the future and now everyone is catching up? Would you want instead for them not to make them at all and just say that maybe it just isn't the future?

Eaxactly also like I said not all the people at Sony did not think Motion controll's were not a viable choice for controll function's.

The Wii proved along with people in Not only Nintendo's R&D, BUT Also Sony's R&D also that Motion controll's were not only Viable but contained a unique experience also that can be added to the gamer's enjoyment of interactive software.

one tooth the chance, the other one waited.



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.

I just think the complaining is downright ridiculous and childish. Copying has been going on since I was a kid growing up with video games in the 80's and 90's.

It happens, unfortunately though some people feel the need to cry about it when they should be happy about it, especially if that style of gaming these companies are pursuing happens to be their style of gaming. It only opens up more possibilities for them.

The fans of motion controlling games are oddly the ones complaining yet they are also the ones who win in all of this.



iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.

Currently playing:

Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)     

    

Got a retro room? Post it here!

I agree with rol, that SONY would not have invested as much as they did on the PS MOVE, had the wii not been such a breakthrough success..

but that does not mean sony were not looking into motion control development.. considering the fact a concept similar to the PS MOVE was in development with eye toy, 6-7 years ago..

Nintendo did the smart thing, release a product at a much cheaper price than the XBOX or PLAYSTATION, *$400 and $600 respectively* at around $250, bundle it with a game, and develop a control scheme, that brings something different to the table. The price made it an ideal choice for consumers, and then the control scheme began to take over.

Thats the way I see things.. I dont believe it is a RIP OFF, but the consumer may believe it is.. unless something like the following is shown in stores, to show how it differentiates from the wii



nor anything like this:



that last tech demo, is jaw dropping PERFECT 1:1, the combination of the PS EYE and MOVE is genius..

and sure that pic may look similar, but you don't need a sub controller, you can just use a DUAL SHOCK, the sub controller is just for easier use of analogue stick..






 

mM
ShadowSnake said:
Garnett said:

Innovation = Money 

This is proven.

PS1- CD's 

PS2- DVD's

Xbox = LIVE

Wii = Motion controles

PS3 Blue Ray ?? = Time will tell

but then you admit that nintendo is in it for the money as well so don't say that sony is only doing it because it is popular. because by saying that you're implying they dun give a rats ass about actually improving our gaming experience while nintendo is.

you know it's like with LIVE, ms brought online gaming to a whole new level and nintendo has never really embraced it. can you honestly say that you believe them that online play is not a priority to them. how exactly is avoiding it making wii consumers' experience more enjoyable, it's one less option out there for them.

anyway. i'm off to bed. it's been fun talking

I know Nintendo wants to make money.

 

Both Sony and MS are only doing Motion controlled games because there popular, and AFAIK Nintendo's online is basic.

 

Nintendo doesn't care about Online, since the start of this gen i only heard improvements on XBL/PSN not one single thing about Wii's online. Hell i dont even know what the hell they call it. 



 does audi copy bmw? does bmw copy audi? or some other car brand copy this or was copied by this? a car streering wheel can only have this form and aspect....

 so does the sony could do a motion control that ain't similar to wii mote and nunchuck? i don't see how... if any of you could tell me how... its not that sony is coping the design... is that it not could be done any way else!

 

 



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