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Forums - Nintendo Discussion - Other M was an on Rails Shooter

http://kotaku.com/5491158/metroid-other-m-might-have-been-on+rails-if-not-for-team-ninja?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+kotaku%2Ffull+%28Kotaku%29

 

Metroid: Other M Might Have Been On-Rails, If Not For Team Ninja

Yoshio Sakamoto, the Metroid co-creator and WarioWare producer, says that his latest game, Metroid: Other M, was originally planned to be an on-rails adventure. If that sounds like Metroid sacrilege to you, thank co-developer Team Ninja for changing Sakamoto's mind.

Sakamoto said at his Game Developers Conference session "From Metroid to Tomodachi Collection to WarioWare: Different Approaches for Different Audiences" that there was one design decision he was "unable to budge on" during the development of Metroid: Other M. The Wii game would be controlled only with the Wii Remote.

"I thought Samus should move along a set path," Sakamoto said. "That's right. Samus would be moving along a rail, as long as the camera angle was capable of keeping up with the action." That's a fairly substantial change for a game known for its open-ended exploration.

When Team Ninja chimed in on Other M's control scheme, staffers suggested using the Nunchuk as well. Sakamoto wouldn't budge.

"They understood my reason immediately," he said, so"they proposed a full 3D map, where Samus could move to other points with the control pad." When the time came for Sakamoto to test Team Ninja's proposed control scheme, "It was perfect."

We'll all be able to test out Team Ninja and Nintendo's control compromise when Metroid: Other M ships for the Wii this June.

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This would have been one bad day for Metroid, though to be honest I am still not a fan of the new Metroid at all.



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That would have been so much fail.



If I were in the meeting when some guy suggested a Metroid rail shooter, I'd have bitch-slapped him so hard!



on-rails adventure != on-rails shooter. Either way it probably would have sucked




If you drop a PS3 right on top of a Wii, it would definitely defeat it. Not so sure about the Xbox360. - mancandy
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Nordlead Jr. Photo/Video Gallery!!! (Video Added 4/19/10)

just goes to show that game design is not an easy thing, a lot of discussions and backlashes.



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Exploration is such a big part of Metroid making it on-rails would ruin it. And on-rail games suck



thank you Team Ninja!



I started making videos for youtube; check them out.

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Systems owned: Atari 2600, NES(3), Top loader NES, Yobo NES, SNES, Sega Genesis, Sega Gamegear, Sega Nomad, Sega Saturn, Nintendo 64, Gamecube, Playstation 2, Wii, PS3 (slim 120 GB), Wii U

You should congratulate me. I destroyed the vile red falcon and saved the universe. I consider myself a hero.

I am still trying to figure out why anyone would even think on rails would have been acceptable in any way.



Why so much hate for the on-rails genre?

Anyway, good thing that this isin't on rails, it looks awesome



nordlead said:
on-rails adventure != on-rails shooter. Either way it probably would have sucked

So wouldn't an on-rials adventure = movie then?