If it's some problem with software production, I really hope they get their act together right now. That would be really bad. According to Reggie, it will be solved very soon (or is solved already):
My Mario Kart Wii friend code: 2707-1866-0957
If it's some problem with software production, I really hope they get their act together right now. That would be really bad. According to Reggie, it will be solved very soon (or is solved already):
My Mario Kart Wii friend code: 2707-1866-0957
| white devil said: 70,000 seems awfully low for a game as big as SMG. To put things in perspective, on a similar userbase, Halo 3 had a launch weeks sales north of 400,000 units in the UK. And correct me if I'm wrong, but I was under the impression that the relative strength of Halo was weaker in Europe, especially in comparison to some of Nintendo's big hitters. |
The UK isn't exactly your normal European country. Check the sales figures for Xbox360 for UK on this site. Halo is big in the UK.
"..just keep on trying 'till you run out of cake"
Vengi said:
The UK isn't exactly your normal European country. Check the sales figures for Xbox360 for UK on this site. Halo is big in the UK. |
Well, now that you say it, there really isn't a "normal" European country. Some countries, like the UK, dig Halo alot more than others. Some countries like Spain, really love them their PS3s. Some countries go for FIFA, some go for PES, etc. However, the one constant thing in most of Europe has been that Wii is popular there. So I don't necessarily think UK SMG sales (and Irish) are that bad of a barometer.
Where can one get UK sales charts, with figures. I wanna see the numbers, like how VGCharts does it.

| FishyJoe said: Galaxy sold out on Amazon UK? Even the US Amazon never sold out. And the after market copies are selling for 45 pounds. Could supply be an issue? Usually games are not above retail price on the after market. |
Amazon.de was sold out on sunday too, had to wait til monday noon to order my copy.
Edit: They are out again, hell do I have luck that I seem to get a copie there!
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| white devil said: I have a hard time believing it was a software production issue. Correct me if I'm wrong, but in Japan SMG has only sold around half of it's initial retailer shipment of 700,000 so far. But I guess they could've underestimated the demand in Europe as well as overestimated it's demand in Japan. Either way, software production is one area where Nintendo should not have f'ed up in. It's their bread and butter, their core business. It's not like sales have been so massive for SMG (where we have numbers) that such a shortage would be understandable. What's going on at Nintendo, and with the Wii userbase? |
Or shops just didn't orderd as many as needed. High manager of game shops have no clue about games, but they have a clue about game sales. So far the Wii wasn't excactly a software mover, and I could think that they played save and didn't order much from Nintendo, and are now sitting duck, because they are out. Sounds reasonable to me.
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Just_Ben said:
Or shops just didn't orderd as many as needed. High manager of game shops have no clue about games, but they have a clue about game sales. So far the Wii wasn't excactly a software mover, and I could think that they played save and didn't order much from Nintendo, and are now sitting duck, because they are out. Sounds reasonable to me. |
That's right.
Remember - its NOT Nintendo doing the ordering - its retailers. Maybe they saw what happened with Galaxy in Japan, and got scared.
Its also Xmas, and there is also a HUGE number of big titles out. They might be likely to be more conservative on Galaxy, and just spread their orders. In the end - a sellout wouldn't bother them too much (just order more, and off they go). Its titles that DON'T sell that scare them.
I actually have a similar reasoning for R&C sales, which I think is quite plausible. It may also be that some publishers are doing "harder yards" in retailer promotion, which in turn results in more of their software being picked up.
...
Here is a question for you all - if Galaxy was available exclusively as a WiiWare download (ignoring the size impracticalities) - how many sales would it do WW, in the first week? A couple of million? (assuming lots of advertising, etc...).
If true - this all points to another reason why manufacturers want to go digital downloadable. Or maybe next time, Ninty will just keep its BIG titles away from the Xmas rush. Its been a real mess this year. Thank god Brawl isn't being released in 2 weeks... :P
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| ioi said: UK sales charts are due to start this or next week but as a taster here a few tidbits for this week:
Assassins Creed sells around 135,000 on Xbox360 and 65,000 on PS3 for 200,000 total sales Call of Duty 4 sells an amazing 120,000 in week 2 (290,000 total) on 360 and a total of 185,000 across all formats Super Mario Galaxy sells 70,000 this week with the biggest Wii debut on record, beating Twilight Princess's 68,000 launch. Brain Training sells 68,000 this week with massive DS sales all round. More soon... |
Lets guestimate. Lets say US market = UK market with bigger numbers. So take call off duty as reference we would get this US numbers (hey that just fun, don't bet on these:)
500/170 = 2,94 (first week if COD4).
So we would see this week:
COD4 (360): 352,8
Galaxy: 205,8
Assasins Creed (360): 396,9
Assasins Creed (PS3): 191,1
That would be disapointing for Galaxy i guess, realistic saying, just double that (because than thats total in line with my excpectations). Is Assasins Creed in USA also heavy advertised?
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I was going for an optimistic 1 mil US first week. But now I'm thinking its around 600,000-700,000. I havent seen it sold out here in America. I went to WalMart and they had tons of copies. Amazon.com has never sold out. I can't imagine that you wouldn't be able to find a copy here unless you really didnt try. And I dont see this whole software shortage. Sure when there is a huge TRU sale. Or maybe it is just my little town called Orlando. But I can always get any game I want whenever I want.
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