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Forums - Nintendo - Why can't Nintendo just sue Sony for imitation?

^

That alternative will lead to two things:

1) With dual dildo wielding you have motion in both hands but you still not having an analog stick to move the character;

2) With dildo and lildo wielding you can move but you're limited to motion just in one hand.


I really doubt this is a design option by Sony. If they don't put motion in the lildo maybe we can assume that there's some nunchuk patent infringement involved



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Incubi said:

Reminds me of:

 

I'm not sure if you're aware about gaming history but, oh well, here it goes again:

 

The same way Sony is actually ripping off the Wiimote and Nunchuk from Nintendo, they did the same in the past 15 years with:

- D-Pad;

- Analog Sticks;

- Shoulder Buttons;

- Rumble.

So actually, the PS2 controller is the imitator and the Gamecube controller is the original one, just evolved, with the ideas first brought to gaming by Nintendo.

You may want to do a little more research next time  ;)

 

Case closed ;) 



Bamboleo said:

I'd like to post here some IGN comments on PS move:

 

- "There's no question that the PlayStation Move – the official name of Sony's long-in-development motion controller solution – has Nintendo to thank for its inspiration"

- "The PlayStation Move is a single, wireless remote control that bears incredible similarity to the Wii remote"

- "The unit even operates similarly to the Wii remote[...]" 

- "Thank you Nintendo for all your great ideas. Your pal, Sony." 

- "Sony really needed a better first-person shooter demonstration for the PlayStation Move and its uncreatively named Sub Controller (basically the Wii nunchuk ripoff)." 

 


 

 

wow what next youtube comments



My current Soul Silver Team:

Bamboleo said:
Incubi said:

Reminds me of:

 

I'm not sure if you're aware about gaming history but, oh well, here it goes again:

 

The same way Sony is actually ripping off the Wiimote and Nunchuk from Nintendo, they did the same in the past 15 years with:

- D-Pad;

- Analog Sticks;

- Shoulder Buttons;

- Rumble.

So actually, the PS2 controller is the imitator and the Gamecube controller is the original one, just evolved, with the ideas first brought to gaming by Nintendo.

You may want to do a little more research next time  ;)

 

Case closed ;) 

you are just trollling now



My current Soul Silver Team:

Bamboleo said:

I'm not sure if you're aware about gaming history but, oh well, here it goes again:

 

The same way Sony is actually ripping off the Wiimote and Nunchuk from Nintendo, they did the same in the past 15 years with:

- D-Pad;

- Analog Sticks;

- Shoulder Buttons;

- Rumble.

So actually, the PS2 controller is the imitator and the Gamecube controller is the original one, just evolved, with the ideas first brought to gaming by Nintendo.

You may want to do a little more research next time  ;)

 

Case closed ;) 

You might also want to do more research before claiming Nintendo inventing everything on earth. For example the Intellivision console was controlled by what was essentially a d-pad (though disc-shaped). And there were plenty of analog sticks used in gaming on home computers before the NES came out, to say nothing of the N64. Buttons were placed in any imaginable positions on all the weirdly shaped controllers of the pre-NES consoles and dedicated game machines.

All these "who ripped off whom" quarrels are extremely silly. Most of what passes as "new technology" is basically a retread and refinement of old ideas, except that people tend to attribute invention to those who popularize the ideas. See the Mac popularizing the wimp interfaces invented at Xerox/Parc and Windows being blamed of "ripping it off".

Artists and engineers grab good ideas all the time from any available source. That's how progress works.

PS: on the specific "wiimote ripoff" case, there are patents showing that Sony was developing motion controllers since about 2000. Once again, N made a big business move in pushing out an extremely successful console based on that, and Sony is obviosuly following suit on what that business and market strategy showed was viable. But this is about strategy and communication, not about invention and technology.



"All you need in life is ignorance and confidence; then success is sure." - Mark Twain

"..." - Gordon Freeman

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@ Pingu

One more post spamming my thread and you're reported.



WereKitten said:
Bamboleo said:

I'm not sure if you're aware about gaming history but, oh well, here it goes again:

 

The same way Sony is actually ripping off the Wiimote and Nunchuk from Nintendo, they did the same in the past 15 years with:

- D-Pad;

- Analog Sticks;

- Shoulder Buttons;

- Rumble.

So actually, the PS2 controller is the imitator and the Gamecube controller is the original one, just evolved, with the ideas first brought to gaming by Nintendo.

You may want to do a little more research next time  ;)

 

Case closed ;) 

You might also want to do more research before claiming Nintendo inventing everything on earth(1). For example the Intellivision console was controlled by what was essentially a d-pad (though disc-shaped)(2). And there were plenty of analog sticks used in gaming on home computers(3) before the NES came out, to say nothing of the N64. Buttons were placed in any imaginable positions on all the weirdly shaped controllers of the pre-NES consoles and dedicated game machines.

All these "who ripped off whom" quarrels are extremely silly. Most of what passes as "new technology" is basically a retread and refinement of old ideas, except that people tend to attribute invention to those who popularize the ideas. See the Mac popularizing the wimp interfaces invented at Xerox/Parc and Windows being blamed of "ripping it off".

Artists and engineers grab good ideas all the time from any available source. That's how progress works.

PS: on the specific "wiimote ripoff" case, there are patents showing that Sony was developing motion controllers since about 2000.(4)  Once again, N made a big business move in pushing out an extremely successful console based on that, and Sony is obviosuly following suit on what that business and market strategy showed was viable. But this is about strategy and communication, not about invention and technology.

@ bolded

1 - I'm not saying they invented. I'm saying they brought it to home console gaming. Fact. 

2- Like you're saying, it looks like a disc, not a D-Pad.

3- Analog Sticks =\= Old Arcade Sticks. The first accepts variable input, the second doesn't.

4 - Sure they were developing such a thing since 2000. Now a design this close to the wiimote and nunchuk sure they were not.



@Bamboleo

Ofcource the Sony Move is a platant ripoff off the Wiimote. It'd be silly to argue otherwise. My argument was about patent infringments showing Ninty does'nt have a case, as Sony can just do a tiny few aestetic adjustments(like button placement, lightbulp, whatever) and get away with it. The technology itself also works differently(inverted, some might say).

Point is: Sony can rip off Nintendo like this and get away with it.




Bamboleo said:

@ bolded

1 - I'm not saying they invented. I'm saying they brought it to gaming. Fact. 

2- Like you're saying, it looks like a disc, not a D-Pad.

3- Analog Sticks == Arcade Sticks. The first accepts variable input, the second doesn't.

4 - Sure they were developing such a thing since 2000. Now a design this close to the wiimote and nunchuk sure they were not.

1) And I gave predating examples of those ideas being brought to gaming. So N was not first in those cases.

2) I doubt that the shape is that substantial. There have been d-pads of every shape, from crosses to stars to discs. Most of them after the Nes controller. Some before.

3) I know what an analog stick is. There were analog stick peripherals for home computers in the early eighties. The fact that you never used or knew of them has little relevance. Every interaction engineer and designer -including those at Nintendo- knew them.

4) There's only so many ways you can design something you grab in your hand, has buttons, and is supposed to be moved around for motion control. I'd say the nunchuck extension is as obvious as it can be, but of course Sony is intentionally playing on the familiarity of the design spearheaded by Nintendo. So what, I'd say? Some car maker must have been the first to put gas on the right and brake on the left, now it's just a common conventional design choice.

PS: a stylistic suggestion: adding "Fact" at the end of sentences doesn't add any truth to what you just stated. It only looks boorish.



"All you need in life is ignorance and confidence; then success is sure." - Mark Twain

"..." - Gordon Freeman

WereKitten said:
Bamboleo said:

@ bolded

1 - I'm not saying they invented. I'm saying they brought it to gaming. Fact. 

2- Like you're saying, it looks like a disc, not a D-Pad.

3- Analog Sticks == Arcade Sticks. The first accepts variable input, the second doesn't.

4 - Sure they were developing such a thing since 2000. Now a design this close to the wiimote and nunchuk sure they were not.

1) And I gave predating examples of those ideas being brought to gaming. So N was not first in those cases.

2) I doubt that the shape is that substantial. There have been d-pads of every shape, from crosses to stars to discs. Most of them after the Nes controller. Some before.

3) I know what an analog stick is. There were analog stick peripherals for home computers in the early eighties. The fact that you never used or knew of them has little relevance. Every interaction engineer and designer -including those at Nintendo- knew them.

4) There's only so many ways you can design something you grab in your hand, has buttons, and is supposed to be moved around for motion control. I'd say the nunchuck extension is as obvious as it can be, but of course Sony is intentionally playing on the familiarity of the design spearheaded by Nintendo. So what, I'd say? Some car maker must have been the first to put gas on the right and brake on the left, now it's just a common conventional design choice.

PS: a stylistic suggestion: adding "Fact" at the end of sentences doesn't add any truth to what you just stated. It only looks boorish.

1) We're talking here about home console gaming. The amount of "inovations" brought by companies or a group of geeks into PC's is insane. Check the skinput technology on youtube for example.

2) You doubt. Period.

3) For home computers, exactly. Not consoles.

4) There's so many ways, yet Sony decides to go exactly the Wiimote and nunchuk way. Coincidence? Epic no.