Bamboleo said:
@ bolded
1 - I'm not saying they invented. I'm saying they brought it to gaming. Fact.
2- Like you're saying, it looks like a disc, not a D-Pad.
3- Analog Sticks == Arcade Sticks. The first accepts variable input, the second doesn't.
4 - Sure they were developing such a thing since 2000. Now a design this close to the wiimote and nunchuk sure they were not.
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1) And I gave predating examples of those ideas being brought to gaming. So N was not first in those cases.
2) I doubt that the shape is that substantial. There have been d-pads of every shape, from crosses to stars to discs. Most of them after the Nes controller. Some before.
3) I know what an analog stick is. There were analog stick peripherals for home computers in the early eighties. The fact that you never used or knew of them has little relevance. Every interaction engineer and designer -including those at Nintendo- knew them.
4) There's only so many ways you can design something you grab in your hand, has buttons, and is supposed to be moved around for motion control. I'd say the nunchuck extension is as obvious as it can be, but of course Sony is intentionally playing on the familiarity of the design spearheaded by Nintendo. So what, I'd say? Some car maker must have been the first to put gas on the right and brake on the left, now it's just a common conventional design choice.
PS: a stylistic suggestion: adding "Fact" at the end of sentences doesn't add any truth to what you just stated. It only looks boorish.