I guess OPEN GL was not in Microsoft's best choice for Graphic's API's
I AM BOLO
100% lover "nothing else matter's" after that...
ps:
Proud psOne/2/3/p owner. I survived Aplcalyps3 and all I got was this lousy Signature.
I guess OPEN GL was not in Microsoft's best choice for Graphic's API's
I AM BOLO
100% lover "nothing else matter's" after that...
ps:
Proud psOne/2/3/p owner. I survived Aplcalyps3 and all I got was this lousy Signature.
It seems like most websites are flooded with PS3 or Wii fans.
Based on sales 360 fans are clearly out there. Just not on message boards or leaving comments on websites.
Recently Completed:
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CGI-Quality said:
Let's have em. |
John Carmack interview with Wired re: PS3
"It's not a bad console; it's certainly far better than everything else
except maybe the Xbox 360. In an ideal world PlayStation 3 will be more
powerful, but for the vast majority of the cases, you'll be able to
effectively exploit more power from the 360."
"The RSX is slower than what we have in the 360. The CPU is about the same, but the 360 makes it easier to split things off..."
, "...the only thing Sony has going for them over the 360, is the data storage on the blu-ray..." And about a minute and a half later, just in case we didn't quite hear him correctly the first time, he said, "...the only real advantage that the PS3 has over the 360, from our point of view, is the extra space."
...
..."Yeah, I mean that's our position that it's almost unequivocal across the board that the 360 is a better platform to develop for. When you get down into actual comparisons on the hardware performance characteristics, it's not quite an apples to apples comparison. On almost anything on the strictly graphical side, in terms of pushing vertexes and triangles on there, the 360 hardware is superior to the PS3's RSX on there.
...
"On the processing side it's a little bit more complicated, where the main processor on the PS3 is roughly equivalent to one of the three processors on the 360. But then you wind up saying, you have to compare two other symmetric processors on the 360 versus the eight quirky cell processors. And that comes down to one of those questions, where if you just look at the raw numbers, the cells are much more powerful. Many more flops on there, in theory you can do a lot more, but that's where you come to the difference between theory and practice. And given an infinite amount of development time on there, you can craft a program that's gonna work more efficiently on the cells there than on two additional processors on the 360. But given a finite amount of development time, it's much-much easier to get things working well on the 360 than it is on the PS3. And that's pretty much the case across the board."
on blu-ray
"And if it winds up getting a benefit because of the blu-ray and having the better compression on there, then it's going to wind up looking like the PS3 was the better machine, even though it really wasn't.."
Crytek
"We realise the PS3 is going to be the lowest common denominator for a lot of developers"
http://www.destructoid.com/how-does-cryengine-3-run-differently-on-ps3-and-360--132464.phtml
.. If the game’s shader-heavy it runs a bit faster on 360" - This after commenting that they wanted to make Crysis 2 the most shader heavy game yet.
Odds are though i'm sure you will counter these statements with your own. My question is, why do you think your links over-rule mine?
Especially when we have previews like this
which, in apperently real-life situations paint an opposing picture.
And yet, neither reviewer calls Mass Effect 2 the best looking game ever. I'm not trying to hate on it, but I can find several - many reviews calling Killzone 2, God of War III, or Uncharted 2 just that. In fact: God of War III VideoGamer: "Let's get this out of the way: the opening 45 minutes of God of War 3 are indescribably brilliant. Make no mistake; you won't have seen a video game with production values anywhere near this. It is utterly incredible, and a sequence that blows me away every time I play it (four times and counting). But it is just 45 minutes out of a game that spans 10 or so hours. Does the rest of the game live up to such a show-stopping introduction to the series on PS3"? |
That does not necessarily have anything to do with which system is more powerful. There are too many factors involved. To name a few:
- How optimized the engine is (dedicated or not)
- Development time
- Budget spent on the game itself
I think you saw the budget of GOWIII on the frontpage. I think we all know most X360 games use UE. I think we all know most games on the X360 are made in 2 years, and barely any game passes the 10 million mark. I'm not trying to say the X360 is more powerful than the PS3, however, the arguments used to claim the PS3 can definitely produce better graphics has too many holes in them. Aside from that, gameplay elements (like how many freedom you have) affect graphics.
Mr Puggsly said: It seems like most websites are flooded with PS3 or Wii fans. Based on sales 360 sales clearly are out there. Just not on message boards or leaving comments on websites. |
Most of them are probably playing Halo.. Lol
Truth does not fear investigation
Carl2291 said:
"Dare I say move over Fallout 3? Well Metro 2033 has fantastic graphics, fantastic idea, and looks to be more than Fallout 3 for realism and survival." I wasn't talking about how they performed. I was talking about it also being on PS3, which will make PS3 fans defend it if they want to. Even some 360 fans were defending Fallout... As for he 360 version selling more and getting the DLC first... I don't see what that has to do with the quality of the game itself. |
I understyand what your saying, but it's borderine grasping the only straw there. I even ? marked my first comment. and merely said the survival and realism elements looked more. Not that it was better than F3. They are different genres.
NightAntilli said:
That "slightly better" part is too vague to try to say anything objective about it. Especially with the word "here" behind it. That could mean anything. He could mean a specific task, he could mean the whole engine (which you want to believe), he could mean in that particular demo, we don't know. And yes, the PS3 has more theoretical power and more peak performance. However, theoretical/peak power and actual performance can be very deceiving. That's also seen with graphics cards on the PC market. There have been many examples where one card would have more flops than the other, but the one with lower flops still outperformed the higher one. I'm not saying it's definitely the case with the X360 and PS3, however, the PS3 has an unnecessary complex architecture. This architecture is more prone to bottlenecks than the X360. It's like the X360 and PS3 having a race, the X360 having a car with max speed 100mph, the PS3 a car with max speed 150mph, the only difference is, the road the PS3 needs to drive on has 500 big holes per mile and a few horses crossing the road now and then, while the X360 only has 200 holes with bunnies crossing the road. You get the idea. |
see that right there, do you even know why the PS3 is designed along those line's.?
do you even care?
more prone to bottle neck's?
how so..by multiplatform developer's who what develop mainly with The idea to avoid getting their code more streamlined.?
Mike Acton pointed out many thing's that's qrong with the development community in the very reason on how they look at development on the PS3.
o'l but your right , it's not that the developer's that need to change it's the PS3 design that needed to be more cookie cutter.
I AM BOLO
100% lover "nothing else matter's" after that...
ps:
Proud psOne/2/3/p owner. I survived Aplcalyps3 and all I got was this lousy Signature.
Most of them are probably playing Halo.. Lol |
Well a lot of 360 gamers are on Live. I blame the 360 for not have a web browser.
Recently Completed:
River City: Rival Showdown for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)
CGI-Quality said: @ selnor Also, check out the GOWIII review thread to see what reviewer(s) MANY of them, think about it's visuals. I wouldn't debate it without anything solid. |
Yeah I have skimmed lots of them from Metacritic. Most just say top notch production, albeit small in scope. Small scope isnt somethin that jaw dropping perhaps against U2 or ME2 or Alan Wake.
selnor said:
I understyand what your saying, but it's borderine grasping the only straw there. I even ? marked my first comment. and merely said the survival and realism elements looked more. Not that it was better than F3. They are different genres. |
No it isn't. You are obviously comparing it to Fallout 3 and saying it could best it. This will make people also compare and if need be, argue against it.
If they are different genre's... Why did you bring Fallout 3 up in the first place?
CGI-Quality said:
Read the edit. Also, in reference to Alan Wake, I'd suggest not pushing too hard. That's where people get the ideas to start these types of problems in the first place, especially if reviews don't consider it to be the pinnacle of console visuals. |
http://www.vgchartz.com/forum/thread.php?id=99163
I don't think he ever cared about Bad Company 2, just wanted to use it for propaganda, as always.