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Forums - Sony - Button config and wireless nunchuck confirmed for PS Arc

Sony’s full fledged answer to motion-control gaming beyond the Sixaxis will be on its way to the PlayStation 3 later this year with a healthy number of exclusive games. The system will make use of the PlayStation Eye, what we’ve previously nicknamed the ‘Wand’ and an additional wireless controller that’s similar to the Wii’s ‘nunchuck’. We can now reveal the button configuration of each controller within the ‘PlayStation Arc’ set.

You may remember dual-wielding of the PlayStation Wand during Sony’s first presentation and later Capcom using the Wand and a Dualshock controller to play a motion-control version of Resident Evil 5. These occurences have apparently influenced Sony’s decision to produce a ‘nunchuck-like’ controller to support the Wand and make their answer to the Wii more useful for party and hardcore games.

We brought the rumour of this addition to you last month and now we can contribute the button configuration of both the Wand and ‘nunchuck’. The updated information comes from the same NeoGAF poster and though his comments cannot be taken as outright confirmation, he’s digging himself a very big hole on the forum if he’s lying. Ichinisan claims that he has seen the latest pictures of the PlayStation Arc and describes them in the following paragraphs:

“Nunchuck has an analog stick at the front, below that X and O and below that a D-pad. Underneath is L1 and L2. Its actually long, not like the Wii Nunchuk.

“As for the Wand it has one very big button on top and then all four facebuttons (X,O,Square and Triangle) and underneath is a big trigger called T.”

The doubling up of X and O across both contraptions is presumed to allow gamers to play with just the Wand for certain games. He further comments on the device’s responsive as heard from a developer contact:

“It is highly responsive and accurate (the quote I heard was ‘Like a quick Wii remote that’s right every time!’)”

Since these photo’s are now trickling out from Sony, we’ll make a prediction that we’ll see their full colours at the Game Developer’s Conference next week.

 

Source taken from http://www.playstationuniversity.com/button-config-of-playstation-arc-revealed-2925/.

 



it's the future of handheld

PS VITA = LIFE

The official Vita thread http://gamrconnect.vgchartz.com/thread.php?id=130023&page=1

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Sounds interesting lookinf forward to E3.



They'd be crazy not to have something like the nuchuck.

If Sony are smart they want developers to be in the position where they can put a game on Wii and PS3 easily due to similar schemes, and Natal is the odd one out needed a totally different input scheme.

But we'll see - I take all this stuff with a big pinch of salt until I see something official



Try to be reasonable... its easier than you think...

I like the fact that nunchuck is wireless, I almost strangled myself playing EA Grandslam tennis.



MY HYPE LIST: 1) Gran Turismo 5; 2) Civilization V; 3) Starcraft II; 4) The Last Guardian; 5) Metal Gear Solid: Rising

Mmmm, I expected actual confirmation...



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Reasonable said:
They'd be crazy not to have something like the nuchuck.

If Sony are smart they want developers to be in the position where they can put a game on Wii and PS3 easily due to similar schemes, and Natal is the odd one out needed a totally different input scheme.

But we'll see - I take all this stuff with a big pinch of salt until I see something official

This is absolutely Sony's strategy. They'll want to capitalize on 3rd party japanese titles. Since most 3rd party studios have a ps3 engine now, they can create one set of assets for the ps3 title, one set of controls and gameplay, then load the same assets into their wii engine, lower the resolution, reduce sound quality and lighting etc then release the same game on the wii. 



Xen said:
Mmmm, I expected actual confirmation...

yeah sorry, but I am sure Sony has done this, as let's face it the solution is a no-brainer lol



it's the future of handheld

PS VITA = LIFE

The official Vita thread http://gamrconnect.vgchartz.com/thread.php?id=130023&page=1

I hope it's true, I'd be worried about controls if they didn't make a nunchuck like contraption.



So its a Wii-mote/nunchuck clone. Nice.



BW_JP said:
Reasonable said:
They'd be crazy not to have something like the nuchuck.

If Sony are smart they want developers to be in the position where they can put a game on Wii and PS3 easily due to similar schemes, and Natal is the odd one out needed a totally different input scheme.

But we'll see - I take all this stuff with a big pinch of salt until I see something official

This is absolutely Sony's strategy. They'll want to capitalize on 3rd party japanese titles. Since most 3rd party studios have a ps3 engine now, they can create one set of assets for the ps3 title, one set of controls and gameplay, then load the same assets into their wii engine, lower the resolution, reduce sound quality and lighting etc then release the same game on the wii. 

hmm...perhaps, but let us also have a moment of silence for those PC games that have suffered from being consolised.

Some didn't end well. Hopefully a similar situation can be avoided here though due to the similarity of the controllers.



Proud Sony Rear Admiral