| Reasonable said: They'd be crazy not to have something like the nuchuck. If Sony are smart they want developers to be in the position where they can put a game on Wii and PS3 easily due to similar schemes, and Natal is the odd one out needed a totally different input scheme. But we'll see - I take all this stuff with a big pinch of salt until I see something official |
This is absolutely Sony's strategy. They'll want to capitalize on 3rd party japanese titles. Since most 3rd party studios have a ps3 engine now, they can create one set of assets for the ps3 title, one set of controls and gameplay, then load the same assets into their wii engine, lower the resolution, reduce sound quality and lighting etc then release the same game on the wii.







