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Forums - Nintendo Discussion - RUMOR: The Last Story to have a REAL TIME Battle System (not turn based)!

The Last Story To Have Realtime Battle System?

By Ishaan . March 7, 2010 . 2:26am

While he isn’t supposed to “officially” say anything about the game until — presumably — Nintendo give the green light, The Last Story director Hironobu Sakaguchi likes sneaking a few hints into his Mistwalker blog posts about his day-to-day activities, regardless. For instance, he may have just given away that the game’s battle system will be in realtime:

 

Production of the last story is advancing smoothly. But, I want you to understand how difficult it is to finish the last fixes and it is time consuming in RPG creation. There is an unknown territory for me because of the real time system exists in it. But I believe that the hurdle will invent something new. Of course, it’s possible to finish it really quick, but the effort we put in in 2 years would be wasted. The final seasoning is very important. So I made up my mind carefully and I’m working with scrupulous attention. Anyway the sense of security is necessary to the foundation so that you can enjoy yourself without any logic.

 

“Realtime system” sounds like it refers to the battle system, but we can’t be sure until Nintendo are ready to talk about the game. This would mean both their upcoming RPGs — this and XenoBlade — are doing away with traditional turn-based battles. Regardless, “enjoy yourself without any logic” sounds like an admirable goal for a game. It makes it sound like an almost…instinctive…sense of enjoyment, which, frankly, not many games are able to achieve.

 

Aside from working on The Last Story, Sakaguchi has also been playing with LEGO, and blogging about his creations frequently. Perhaps we’ll see his fondness for building things represented in the game in some form as well?

http://www.siliconera.com/2010/03/07/the-last-story-to-have-realtime-battle-system/

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hmmm I'd say that almost confirms it, he says that very clearly. I thought he's been involced in non turn based games before though.

Either way I guess I am happy he's trying something new, lets see how it fares!!



All hail the KING, Andrespetmonkey

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I really hope it does. That would propel this game near the top of my most wanted Wii list. To some it doesn't matter but for me it's a big deal. Real time battles > turn based.



I LOVE REAL TIME BATTLE SYSTEMS FOR RPGS!!! (Hence why I love Kingdom Hearts so much and so hyped for Versus XIII :D)

I will buy this if Real time is confirmed.



My hype just went down a little bit

Turnbased---> Realtime.



If it isn't turnbased it isn't worth playing   (mostly)

And shepherds we shall be,

For Thee, my Lord, for Thee. Power hath descended forth from Thy hand, That our feet may swiftly carry out Thy command. So we shall flow a river forth to Thee And teeming with souls shall it ever be. In Nomine Patris, et Filii, et Spiritūs Sancti. -----The Boondock Saints

I like both equally

a turn based system done well is amazing, same with an action based!



All hail the KING, Andrespetmonkey

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sweeeeet.. buying it now lol




So long as whatever battle system it has works well, I'll be interested. I'm hoping for much more information on this game over the next few months. It would be quite something if Nintendo had a JRPG (on home consoles) that rivals Final Fantasy, Monster Hunter and Dragon Quest. Hopefully it'll be a high quality title, too.



I'm pleased that it might be real-time, I've always found turn-based to be very boring.



They said new info would come in March, so every day is a possible win for us! Probably GDC is the event to watch for it.



CURRENTLY PLAYING: Xenoblade (Wii), Super mario 3D land (3DS), Guild Wars (PC)

 

Noooooooo

Turnbased >>>>>> Realtime

Still one of those games I will surely pick when I buy Wii sometime in future.