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Forums - Nintendo - Wii is a virus developer explains his comments

vaio said:
LordTheNightKnight said:
Did he get Wii from some strange girl the other night?

I think he picked up a girl the other night and when they got to his bedroom he realised she had a Wii instead of a pxxxy

No, he said it was a virus. So he clearly caught it and is upset.



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LordTheNightKnight said:
vaio said:
LordTheNightKnight said:
Did he get Wii from some strange girl the other night?

I think he picked up a girl the other night and when they got to his bedroom he realised she had a Wii instead of a pxxxy

No, he said it was a virus. So he clearly caught it and is upset.

Thats the cover up story for that embaressment of an evening, come on Lord i though you could see through this kind of shit.



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Is marijuana the best medicine?

"Be who you are and say what you feel, because those who mind don't matter and those who matter don't mind."

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makes allot of sense, but at the end of the days it is his opinion.

I do think however that many in the industry may have that same opinion, as proved by the lack of real AAA 3rd party games on the wii, but no many would say anything because of the back lash they may get from the core gamers, which in reality he's not even targeting, the casuals which he is targeting go oblivious to this fact as they are not into the gaming culture and in some ways prove him right as they are the ones doing exactly what he's said, so it's more of an observation than anything else.

I know however that comments like this will enrage certain people here bringing a shit storm with it, almost feels like gyarados used Surf XD

well that's my opinion at least.



wow we know you meant it so stop making up new words to keep your reputation (if you have one)




When did this crap "toys vs real gaming machines/entertainment multimedia machines" get started?

I believe it was somewhere in 4th gen when Sega came out, and when other Nintendo competitors used coolhunting marketing aimed at teens. They particularly were appealing to teens, trying to increase their self-awareness in a specific way, they were trying to distinguish them from younger gamers by calling Nintendo "kiddy" and it's gaming machines "toys" (in addition to techy words like "blast processing" or so called bit wars like in "do the math" commercial etc.). In fact, it worked. Young people at this age are very vulnerable and excessively worry about their social position, and by any means they don't want to look like kids (though in fact they are). I know, these're blatant stereotypes but this kind of marketing worked, and it's pretty funny that this kind of mentality still lives on.

Here's one of typical commercials at the time:



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I’m reminded of a few years ago when a high up developer at (if I remember correctly) Epic games was giving a keynote at GDC and was trying to make the point that hardcore gamers didn’t buy the Gamecube and asked "How many of you own the Gamecube?" ... I don’t think he anticipated that a good 50% of the crowd was going to raise their hand.

While there are gamers out there who are motivated to buy a new console strictly for the advanced processing power, a large portion of the most dedicated gamers are motivated to buy an additional system because it offers a gameplay experience that is unavailable elsewhere. In previous generations Nintendo was able to appeal to this demographic because Nintendo (and their second party developers) produced games of unmatched quality in many genres which were not heavily focused upon, and this generation they have added to that with a unique user interface and an unprecedented focus on social-gaming. Personally, I wouldn’t be surprised if somewhere between 25% and 50% of people who own an HD console also own a Wii; and the Wii is getting similar use as a videogame system as their HD console gets.

You can see how a lot of the elitist gamers who have become entrenched in the videogame industry as a designer, developer or “journalist” don’t understand the values of a lot of gamers who own the Wii by how they talk about certain gaming features. My favourite example of this is how many of them talk about how local multiplayer is obsolete, and developers should only consider local multiplayer if online multiplayer is complete and polished. These people can’t seem to understand that some games are seeing unprecedented sales (Mario Kart, New Super Mario Bros. Wii, and Mario Party 8 for example) because people are buying them explicitly for their local multiplayer.



The industry desperately wans to neutralize Nintendo, just as they did Sega(with their own help). Reason why is because they prefer companies who only make the technology and follow their lead on software.

They want to not have to compete with a strong first party because it gives them a bigger market. But mainly, that way they can better control the standard of gaming the way they want.



mai said:

When did this crap "toys vs real gaming machines/entertainment multimedia machines" get started?

I believe it was somewhere in 4th gen when Sega came out, and when other Nintendo competitors used coolhunting marketing aimed at teens. They particularly were appealing to teens, trying to increase their self-awareness in a specific way, they were trying to distinguish them from younger gamers by calling Nintendo "kiddy" and it's gaming machines "toys" (in addition to techy words like "blast processing" or so called bit wars like in "do the math" commercial etc.). In fact, it worked. Young people at this age are very vulnerable and excessively worry about their social position, and by any means they don't want to look like kids (though in fact they are). I know, these're blatant stereotypes but this kind of marketing worked, and it's pretty funny that this kind of mentality still lives on.

Here's one of typical commercials at the time:

Everything you said is the absolute truth.
I lived through that nonsense in the early 90s as a teenager but it didn't make me want to abandon Nintendo.
I played Sega Genesis because I enjoyed the games it had on it just like I played my NES & SNES for the games it had on it.

I recognized that obnoxious crap for what it always was. Mindless marketing.
Sad that some people actually bought into it.
John Lucas



Words from the Official VGChartz Idiot

WE ARE THE NATION...OF DOMINATION!

 

jake_the_fake1 said:
makes allot of sense, but at the end of the days it is his opinion.

I do think however that many in the industry may have that same opinion, as proved by the lack of real AAA 3rd party games on the wii, but no many would say anything because of the back lash they may get from the core gamers, which in reality he's not even targeting, the casuals which he is targeting go oblivious to this fact as they are not into the gaming culture and in some ways prove him right as they are the ones doing exactly what he's said, so it's more of an observation than anything else.

I know however that comments like this will enrage certain people here bringing a shit storm with it, almost feels like gyarados used Surf XD

well that's my opinion at least.

How can you say this when you are posting on a sales site. It's easy to check video game sales for the Wii on VGchartz. If you did you'd see that the casual gamers are buying games. Wii Fit plus has sold over 10 million units, EA's Sports Active is closing in on 3 million units sold, Mario and Sonic at the Winter Olympics well pass the 3 million mark in a few weeks, Just Dance is fast approaching the 2 million unit served mark, and Carnival Games has almost sold 4 million units. These are just a few of the "Casual" games that are selling exceptionally well on the Wii. These sales also disproves what this guy from DICE is saying. Consumers do not buy games to just not play them. What would be the point in that?



If Nintendo is successful at the moment, it’s because they are good, and I cannot blame them for that. What we should do is try to be just as good.----Laurent Benadiba

 

mai said:

When did this crap "toys vs real gaming machines/entertainment multimedia machines" get started?

I believe it was somewhere in 4th gen when Sega came out, and when other Nintendo competitors used coolhunting marketing aimed at teens. They particularly were appealing to teens, trying to increase their self-awareness in a specific way, they were trying to distinguish them from younger gamers by calling Nintendo "kiddy" and it's gaming machines "toys" (in addition to techy words like "blast processing" or so called bit wars like in "do the math" commercial etc.). In fact, it worked. Young people at this age are very vulnerable and excessively worry about their social position, and by any means they don't want to look like kids (though in fact they are). I know, these're blatant stereotypes but this kind of marketing worked, and it's pretty funny that this kind of mentality still lives on.

Here's one of typical commercials at the time:

yeah, to bad nobody gave a shit about the 3DO lol