By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo Discussion - How do you feel about the (radical) changes in Metroid:Other M?

megaman79 said:
Maybe its easy mode

We'll see in the next month.

Easy mode is the one where you can't heal more than one bar unless you find a save point?

I shudder to think what Hyper mode would be like.



Around the Network

@khuutra

way i see it samus is a girl, so why not some steamy romance scene at least one time

the series is basically owed it



Last year's game of the year turned out to be Silent Hill : Shattered Memories (online GOTY was COD 6).  This year's GOTY leader to me is Heavy Rain.

Wii Friend Code: 4094-4604-1880-6889

These changes are not radical. They aren't even tubular or gnarly.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

Pyramid Head said:
@khuutra

way i see it samus is a girl, so why not some steamy romance scene at least one time

the series is basically owed it

...what

So a character being a woman means they need to have a steamy romance scene?

What?



Demotruk said:
Khuutra said:
I don't imagine that healing will be THAT simple - though it's not quite so bad to be able to heal outside of combat.

It just means that combat can be balanced to be harder now.

Hrm.

Anyway. This isn't as big a change as Metroid Prime had, but I'm still excited exactly because it looks so different. Re-inventing Metroid is kind of what I was hoping for.

I don't think Metroid Prime was a big change at all. It just transitioned the values of 2D Metroid into 3D. In that sense, it was an even smaller change than SMW -> Mario 64.

 

I consider this a bigger change because the values of a Metroid game are changing (though they were somewhat present in Fusion). Nobody played Metroid games for plot or to explore a character.

prime was a huge inmense shift, the action pace, the speed of backtracking and heck, samus losing the basic jump. Samus no longer jumped. Was i terrified when i heard that back then?you betcha.It lost some core powers that were classic and legendary.

Nobody used to play metroid games for story richness.Nobody used to play castlevania for their rich story.Nobody used to play Metal gear for their complex story.Nobody used to play Prince of persia for their amazing plot.You know. things changed. Now players want the whole package, because they can have it. Take the story out of Metal gear and it end ups souless now,hated, insulted.Players wont take it. In fact, out of the nintendo franchises, it was Metroid the one with the deeper story hints(specially Zero).If Metroid creator had the tools he has now, he wouldnt have made Metroid the way he did in the 80ths.

It just seems that this has much more of the old school Metroid(which i loved),than prime(which i really didnt like as the classics). So if you say radical changes, they pertain more to Prime than old school metroid. Healing at saving points and refreshing Missiles at them seems like an answer to the BORING FARMING OF MONSTERS TO REFILL we used to until now.Nintendo saw that.It wasnt full to kill them just to regain health, so they give us the choice (im sure at key points) ,to just shake it up. Whats wrong with that?You really wish we had to reenter rooms just to kill dozens of metroids?

 



Around the Network
Khuutra said:
You're not actually pointing out any core Metroid values that are hurt by the inclusion of somewhat lengthy introductory cutscenes (of which Super Metroid and Metroid Fusion also had, for the time).

The flow of the game. That's what will be hurt by cut scenes, assuming they're skippable. If they're not skippable, then it's much worse.

 

As for Super Metroid and Fusion, if you look at the sales of the series over time, the ones that had the least narrative elements were the most successful (Metroid, Metroid 2 and Metroid Prime). Fusion did outdo Super Metroid, but it's follow up sold so bad that it doesn't seem Fusion was well received by those who bought it.



A game I'm developing with some friends:

www.xnagg.com/zombieasteroids/publish.htm

It is largely a technical exercise but feedback is appreciated.

@khuutra

here in my world TOTALLY

its at least a curiousity, she has NO LOVE interest ever?

come on! and not just cus shes a woman, but ESPESCIALLY because of it etc.

seeing as im a fella

but like i wonder why marcus in gears of war has no real woman going on



Last year's game of the year turned out to be Silent Hill : Shattered Memories (online GOTY was COD 6).  This year's GOTY leader to me is Heavy Rain.

Wii Friend Code: 4094-4604-1880-6889

"So a character being a woman means they need to have a steamy romance scene?"

But give the guys some shirtless scenes and ass shots just to be fair



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

Pyramid Head said:
@khuutra

way i see it samus is a girl, so why not some steamy romance scene at least one time

the series is basically owed it

No one, no one, touches my Samus.



@lord

i got no problem with that either

we saw snakes ass, guys in river city ransom too



Last year's game of the year turned out to be Silent Hill : Shattered Memories (online GOTY was COD 6).  This year's GOTY leader to me is Heavy Rain.

Wii Friend Code: 4094-4604-1880-6889