There are some MAJOR problems with this thread and I find it amazing that no one has pointed it out yet. First Nintendo no longer builds consoles period they outsource it but then so does Sony and Microsoft. At the moment all Wii's are being built by a company called Foxconn Precision Components. Thats where the supply problems come from. The talk is that production is going to be ramped up by having another company start to supply consoles as well. Thats how Microsoft handles the supply for the 360 at present 3 companies build the console (Celestica, Flextronics and Wistron). If Nintendo thought they could sell the consoles there are plenty of companies who could build the Wii and supply could easily hit 5 million a month if needed. But the more companies it brings on the more consoles it has to sell and Nintendo wants to take this slow to make sure it does not get into contracts where it has to take delivery of more consoles then it can use. At present it looks like its going to be either Asustek Computer, Compal Electronics, Inventec or Wistron who are going to start building Wii's. If anyone was wondering who builds the PS3 since I pointed out Sony does not its Asustek one of the companies trying to get the Wii contract. Yes this is the same Asus that makes computer hardware and a lot of the Macintosh laptops.
@Stromprophet: Thanks for misquoting me about the factory... This question is about Wii production, not about PS3 production at all, unless Sony starts burning down Nintendo factories to build their own on top of its ruins. If the DS is a feeble system as you said and the Wii is a feeble system as you said and the DS shipped 5 million units in its first winter as it did and the Wii shipped 6 million units in its first winter as it did there is no reason why the Wii won't be able to ship 40 million units in 2.5 years as the DS did in 2.5 years.
Hardcore gaming is a bubble economy blown up by Microsoft's $7 $6 billion losses.
Hardcore gaming is a bubble economy blown up by Microsoft's $7 $6 billion losses.
I think he meant Nintendo has 30 billion dollars to invest if necessary. The company has never had an unprofitable quarter since it has been publicly traded in the 1960s. That kind of wealth builds up greatly. It is true that Nintendo rarely (if ever) has revenues over 5 billion dollars, but they generally profit between 600 million and 1.2 billion dollars (thank god they do, their stock is paying for most of my college tuition). Nintendo must be worth more than that, because in 2000 Microsoft proposed an offer to buy Nintendo for 25 billion dollars. Back then, Yamauchi considered it a decent deal, but decided not to sell. Since then Nintendo is in significantly better shape. A company like Sony is so big that it has trouble predicting which sectors will be profitable and which sectors will have losses in a given year, while Nintendo streamlines revenues into ridiculous profit levels for a company of it's size (last estimate I saw was that it employed around 5000 people).
People are difficult to govern because they have too much knowledge.
When there are more laws, there are more criminals.
- Lao Tzu
@Stromprophet Why do you keep coming up with Sony? Nintendo knows how to produce 2 million units of a non-bleeding edge system per month, because that's evidently how many DS they have been shipping per month recently. If you had any facts to counter that you could keep your posts shorter.
Hardcore gaming is a bubble economy blown up by Microsoft's $7 $6 billion losses.
the Wii is an epidemic.