Awesome!
Great to see 3rd parties supporting the iPhone with it's unique controls and big userbase!
Awesome!
Great to see 3rd parties supporting the iPhone with it's unique controls and big userbase!
Carl2291 said: Awesome! Great to see 3rd parties supporting the iPhone with it's unique controls and big userbase! |
Tell me about it, it's really nice to see the support on full effect for the iPhone. I'm picking this on up on my iPod Touch.
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Carl2291 said: Awesome! Great to see 3rd parties supporting the iPhone with it's unique controls and big userbase! |
I see what you did there
...but iphone has 2.5% of the phone market, ~17% of the smartphone market and nothing on any of the consoles or handhelds when it comes to game sales (ie. above free) or revenues...
Even the PSP software market is massive in comparison to the market for gaming apps.
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Demotruk said: ...but iphone has 2.5% of the phone market, ~17% of the smartphone market and nothing on any of the consoles or handhelds when it comes to game sales (ie. above free) or revenues... Even the PSP software market is massive in comparison to the market for gaming apps. |
It's a growing market, and with Windows 7 Mobile coming later this year to feature Xbox Live, i'm sure Mobile gaming will take off dramatically.
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It seems like it's like this all the time.
iPhone or PSP:
dev/publisher: "We are excited to see our software reach new audiences beyond what they could find on the HD consoles."
Wii:
dev/publisher: "Our software just wouldn't fit on this platform."
grumblegrumble
Monster Hunter: pissing me off since 2010.
Mr Khan said: It seems like it's like this all the time.
iPhone or PSP: Wii:
grumblegrumble |
I second that to the extreme.
Well at least tatsunoko is still exclusive...
Also those shitty touchscreen buttons make you put your hands all over the screen.
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