MikeB said:
shio said:
MikeB said:
It depends how you would define dying. If you mean that PC gaming has lost a lot of its importance over the year then yes of course, these aren't the PC gaming heydays of Doom and Quake. Last gen the PC gaming market significantly declined, this gen PC gamers don't even get to enjoy Microsoft sequals to PC games like Fable, Gears of War or even Halo. Or recently Alan Wake another such a game which was originally planned for the PC and published by Microsoft. Then you have plenty of other Microsoft games series like Forza, Kameo, PGR, etc which aren't released for the platform.
Many 3rd parties are also delaying their high profile games like for instance the Grand Theft Auto series. Even Crytek is focussing on consoles nowadays, etc.
However PC gaming will not completely die in the foreseable future, even Amiga gaming never died out completely, for instance there are still Amiga 'Game of the Year' awards each and every year.
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The PC Gaming market never declined. The only thing that declined was the retail market.
10 years ago the Retail market was probably 95% of all of PC Gaming Revenue. Now, retail is less than 20% of the total revenue of PC Gaming.
PC still has more AAA exclusives than any other platform, and it has more exclusives than all consoles combined.
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According to the NPD about 79% of PC games are bought at retail. For consoles it's about 90% on average. According to them: "physical retail product remains the driving force behind industry sales".
And of course this seems likely considering Microsoft and 3rd party behaviour over the recent years.
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You're not making sense. First of all, NPD said "79% of games for portables, PC/Mac, mobile and smartphones were bought on retail", so the figure for PC games was diluted due to the sales of handheld games. Second, It also doesn't take into account subscriptions/micro-transactions revenue, which is pretty much half of the entire PC gaming business.
In the Horizons Report, it was estimated that Retail was only 24% of the total PC Gaming Revenue in 2008. It should be less than 20% in 2009.
As for 3rd party support, Japanese are supporting PC more than ever, with Square even sending exclusive games to PC. EA is supporting PC more than ever, and there are more developers on PC than in all consoles combined. Microsoft was forced to stop releasing games to PC because they knew it would take away sales from Xbox 360.