All art is the appeal to your emotions through senses. Each medium just has different tools to appeal to the emotions. Video games is still establishing it's tool set
All art is the appeal to your emotions through senses. Each medium just has different tools to appeal to the emotions. Video games is still establishing it's tool set
1337 Gamer said: You can argue anything is art. |
This post is art. The deilcate word choice and intricate use of punctuation make for a daringly bold statement about moden culture.
"Now, a fun game should always be easy to understand - you should be able to take one look at it and know what you have to do straight away. It should be so well constructed that you can tell at a glance what your goal is and, even if you don’t succeed, you’ll blame yourself rather than the game. Moreover, the people standing around watching the game have also got to be able to enjoy it." - Shiggy
leo-j said: To me, Art is something that reaches into my soul and says, I need you to touch me that is art in my opinion, and it can be of any form. |
That's a great point. There are many definitions of art, and of course there is art in the sense of simply creating a nice table, and Art in the higher sense. The most common definition of Art is a creative work that moves, informs or touches you and generates (to sound very Blade Runner like) an emotional response with its themes and content.
Art therefore can be anything created to achieve that.
OT - In terms of games, few games are even designed as such, and many that have elements of Art are really only borrowing it from other mediums.
I have no doubt videogames can be Art, but few will, at least currently, and of course, as with cinema before it, to truly excel videogames will have to discover whether they can, as a medium, provide a superior way of conveying their impact vs another medium.
The closest I've felt to Art on a videogame was ICO, SOTC and Silent Hill 2 (I'm sure there are others I'm simply missed or not played). Other titles have been interested, coming close in different regards, Deus Ex, Grim Fandango, System Shock, etc. But only those three felt to me like they really delivered something again to true Art.
Many videogames, quite correctly, will simply be 'games' in the pure sense. Tetris, Mario games, etc. even online MP in titles like MW2, are all examples of pure games IMHO.
You're right on the timeless front, and that's where, rather like films, videogames will likely struggle the most compared to other mediums. Paintings, music and literature, by their nature, can be incredibly long lived, over (by human terms) large periods of time, films are much newer, and have been prey to rapid evolution, although many classics remain just that, and will likely be watched for many years to come.
Biut videogames by their nature have been very suceptible to chaning technology, and I'm not sure how long lasting even some of the best games of recent years will be over larger timeframes.
Interesting OP, though. A good read.
Try to be reasonable... its easier than you think...
One of my favorite topics that I can never fully articulate my thoughts on. Perhaps, I'll try later.
Yeah because even the concept of art itself is subjective.
Your problem is that there is no true definition of "art", therefore it's impossible to define "art" in videogames.
MY HYPE LIST: 1) Gran Turismo 5; 2) Civilization V; 3) Starcraft II; 4) The Last Guardian; 5) Metal Gear Solid: Rising
vaio said:
Then again, maybe gaming shouldn’t try to be art at all and be just like board games or television. Fun entertainment and nothing more. This isn’t a bad thing after all.
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@vaio
I like your threads.
This one's a work of art. *thumbs up*
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