Mendicate Bias said:
Were the same age, don't act like you've been playing games for 30 plus years. Also trust me just by reading your posts it's pretty clear who the fanboy in this argument is. This is not an argument about opinion this is a factual argument about innovation. I listed Halo's innovations yet you failed to list a single one from half-life. You've closed your mind shut so tight you won't even admit that Bungie is a good developer and you actually think the PC is better than all current gen consoles combined, now tell me that doesn't sound like fanboyism. Its ok though, if you want to continue to pretend like the real world doesn't exist then go on ahead, who am I to stop you. Just don't spout your elitism like its the truth and expect me to take it laying down. |
who cares about Half-Life 2's innovations when you cant even put up a defence against the fact Halo's features are not unique and have been done plenty of times in many other games.
But you want to know what Half-Life and Half-Life 2 brings to the table? Its the way Valve created a character in which you can create his individual persona using your own imagination. You can imagine how his convos go, and what his voice actually sounds like. You do not feel as if you are being pushed or pulled towards the end of the game, you feel as if you are on your own adventure forfilling your own duties to save a unique world. Valve has created a very special way to immerse the player into a false reality so by the end of the game the player feels not just accomplishment that they beat the story or game but that they did something special.