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Forums - Nintendo - I'm glad Nintendo did more of a traditional generational transition with S1 to S2

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Given the long and extensive crossgen period going from PS4/XBO to PS5/XBS, I kinda like that Nintendo didn't do this with Switch 2, and that there were a lot of games right from the get go that weren't tied down to Switch 1.

While this approach may have worked for Sony and MS, I feel like Switch 2 would've felt very "held back" had most of its software also had to run on Switch 1, so I like that they took more of a "traditional" strategy of the newer system having both first party exclusives and "next gen only" third party titles right from the start.

Given the S1's vast install base, surely the temptation must have been there to go all-in on crossgen, so personally I'm glad they didn't.



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I get it. It was the safe rout to go. But I was so bummed out. I mean, I knew we weren't getting a dedicated home console again but man... just a Switch with better specs and a bigger screen? It was so deflating. I was bored with the Switch years ago. I wanted something new, and I didn't get it.

But with the state of the industry now, I guess it didn't matter. I would have checked out anyway.



Same. Nintendo seems to have learned you can iterate but also add a new feature without holding the system hostage to that new feature. The mouse feature on Switch 2 is a nice option but everything else is what we are used to. Had Nintendo added the mouse feature in 2012 they would have removed some buttons and every game be forcing you to use them. Nintendo has newer blood leading the charge and seem to understand the modern market better. The era of we made this wacky thing and just expect developers to be excited and show up are long long LONG gone. They have to play the same politics game as Sony and MS but fight a little harder given they have less power. Give them options not just in controls but also DLSS. 120 hertz screen etc. I said it before but Nintendo needs to sell the Switch to developers as much as they do consumers.



Bite my shiny metal cockpit!

It sure is refreshing, I do agree. Nintendo maintaining a light Switch 1 exclusive lineup alongside a solid Switch 2 offering is the best of both worlds— Nintendo continues to feed and profit from Switch 1 users who haven’t made the jump yet, while showcasing that they are going all out in their support of Switch 2.



The Switch 1 was already quite underpowered when it first released so it made sense for Nintendo to do less cross-gen than Microsoft or Sony. But I do wonder how they'll handle the next console transition since the Switch 2 is quite formidable in comparison. Plus with AI data centers making RAM more expensive I feel fewer people will upgrade. But that's a question for several years down the line.



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I think the reason is hardware limitations. Nintendo and AAA third party developers are making games that literally can't run on Switch. Only indie and smaller studios still releasing games on Switch because of it's massive install base



Nintendo released a bunch of Switch 2 Editions of Switch 1 games. Not really necessary IMO because of backwards compatibility. Actually it annoys me a bit because some Switch 1 games I bought but haven't played yet later had Switch 2 editions and I would rather buy that instead.



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Signalstar said:

Nintendo released a bunch of Switch 2 Editions of Switch 1 games. Not really necessary IMO because of backwards compatibility. Actually it annoys me a bit because some Switch 1 games I bought but haven't played yet later had Switch 2 editions and I would rather buy that instead.

The switch 2 editions usually cost more anyway and I'm pretty sure if you pay for the upgrade to a switch 2 edition, it works out cheaper anyway.