Forums - Nintendo Discussion - Animal Crossing spurs the Switch to it's best ever week in Japan, sells 1.88m physical in 3 days

tbone51 said:
Mar1217 said:
Wow ... Woah WWWOOOOWWW !!!!!

I made might need a cardiac massage after seeing this fantastic result 0-0

Btw, as much as Tbone can now feel infinite joy, don't expect digital ratio to be near as high as what you said.
Most popular 1st party releases on Switch have hovered the 5%-15% digital ratio.
Even taking into account the current event. I'd hardly see such a rise. 25% is the max I see it going.

Digital has changed drastically for Nintendo in the last 6-8months  

1st to note is the voucher program, it help boost digital sales significantly. That said AC is a game much more oriented for buying it digitally (having it with you at all times) as well as the situation now COVID19 even with 1.9mil people buying the games

lastly the games digital ratio have all been 20%-30% lately with 2 of them starting off with 40%+ digital ratios

The voucher program was a limited offer to Nintendo Online members first which isn't even covering half the sold market. Then you still need to buy the thing. Which I doubt the numbers were overwhelmingly great since Nintendo back off the offer in most region already.

It's influence is a marginal print.

As for your last claims. First, the Japanese market which is what I am referring my first post with, isn't still wild in the adoption of digital video games on Nintendo console market. Most of the digital sales numbers confirmed the drop digital adoption after the first few weeks of release. It drops fast which means in the long term. The digital ratio actually loses ground against physical.

Lastly, I'd be interested to know the names of these two 1st party Nintendo games with a digital ratio of 40% and where you found that info.



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Mar1217 said:
tbone51 said:

Digital has changed drastically for Nintendo in the last 6-8months  

1st to note is the voucher program, it help boost digital sales significantly. That said AC is a game much more oriented for buying it digitally (having it with you at all times) as well as the situation now COVID19 even with 1.9mil people buying the games

lastly the games digital ratio have all been 20%-30% lately with 2 of them starting off with 40%+ digital ratios

The voucher program was a limited offer to Nintendo Online members first which isn't even covering half the sold market. Then you still need to buy the thing. Which I doubt the numbers were overwhelmingly great since Nintendo back off the offer in most region already.

It's influence is a marginal print.

As for your last claims. First, the Japanese market which is what I am referring my first post with, isn't still wild in the adoption of digital video games on Nintendo console market. Most of the digital sales numbers confirmed the drop digital adoption after the first few weeks of release. It drops fast which means in the long term. The digital ratio actually loses ground against physical.

Lastly, I'd be interested to know the names of these two 1st party Nintendo games with a digital ratio of 40% and where you found that info.

The only region the vouchers have been stopped in is NA. In the rest of the world they are still available, can be used on AC and are popular because they're good value.



Mar1217 said:
tbone51 said:

Digital has changed drastically for Nintendo in the last 6-8months  

1st to note is the voucher program, it help boost digital sales significantly. That said AC is a game much more oriented for buying it digitally (having it with you at all times) as well as the situation now COVID19 even with 1.9mil people buying the games

lastly the games digital ratio have all been 20%-30% lately with 2 of them starting off with 40%+ digital ratios

The voucher program was a limited offer to Nintendo Online members first which isn't even covering half the sold market. Then you still need to buy the thing. Which I doubt the numbers were overwhelmingly great since Nintendo back off the offer in most region already.

It's influence is a marginal print.

As for your last claims. First, the Japanese market which is what I am referring my first post with, isn't still wild in the adoption of digital video games on Nintendo console market. Most of the digital sales numbers confirmed the drop digital adoption after the first few weeks of release. It drops fast which means in the long term. The digital ratio actually loses ground against physical.

Lastly, I'd be interested to know the names of these two 1st party Nintendo games with a digital ratio of 40% and where you found that info.

Yeah for digital ratio I do agree it’s much higher within launch than long term. Ex of this is Smash. I’m mostly talking about the launch for the titles

as for the 2 titles it’s Fire Emblem and Astral Chain. I don’t have the source for that (someone could help?) on me but it was discussed on resetera going by sales/sell thru/shipments. 

that’s how we got estimates for smm2 (20%) and more



Thank you god! I feel like I'm dreaming!! Been a fan for the last 12 years, always knew that AC could be so much more if Nintendo would open the wallet, but not even in craziest dreams as huge

Would be great to see something as happy and pure selling in US/EU too... without sex, drugs, guns, black rapper's lifestyle and all that useless crap that is being forced onto the public 24/7

I better shut it here or I'll be called things again ^_^



don't mind my username, that was more than 10 years ago, I'm a different person now, amazing how people change ^_^

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Price / Game / Retail / shipments + digital - retail (share of shipments+digital)

Q3 2019 (after vouchers)
5,980 Pokemon Sword/Shield - 2,988,134 / 1,221,866 (29%)
5,980 Super Mario Maker 2 - 800,504 / 319,496 (28%)
6,980 Fire Emblem: Three Houses - 273,905 / 256,095 (48%)
5,980 Luigi's Mansion 3 - 505,998 / 224,002 (30%)
5,980 Link's Awakening - 250,947 / 169,053 (40%)
7,980 Astral Chain - 54,105 / 105,895 (66%)

Q3 2018 (before vouchers)
5,980 Pokemon Let's Go - 1,253,677 / 596,323 (32%)
7,200 Smash Bros. Ultimate - 2,774,747 / 395,253 (12%)
5,980 Super Mario Party - 764,853 / 285,147 (27%)
5,980 Mario Tennis Aces - 376,366 / 143,634 (27%)
5,980 Donkey Kong Country TF - 222,025 / 57,975 (20%)
5,980 Kirby Star Allies - 291,933 / 38,067 (11%)



dark_gh0st_b0y said:

Thank you god! I feel like I'm dreaming!! Been a fan for the last 12 years, always knew that AC could be so much more if Nintendo would open the wallet, but not even in craziest dreams as huge

Would be great to see something as happy and pure selling in US/EU too... without sex, drugs, guns, black rapper's lifestyle and all that useless crap that is being forced onto the public 24/7

I better shut it here or I'll be called things again ^_^

What is black rapper's lifestyle exactly??



PortisheadBiscuit said:
dark_gh0st_b0y said:

Thank you god! I feel like I'm dreaming!! Been a fan for the last 12 years, always knew that AC could be so much more if Nintendo would open the wallet, but not even in craziest dreams as huge

Would be great to see something as happy and pure selling in US/EU too... without sex, drugs, guns, black rapper's lifestyle and all that useless crap that is being forced onto the public 24/7

I better shut it here or I'll be called things again ^_^

What is black rapper's lifestyle exactly??

That was my only question to haha. I want to know what a white rappers lifestyle is more though



theDX said:
Price / Game / Retail / shipments + digital - retail (share of shipments+digital)

Q3 2019 (after vouchers)
5,980 Pokemon Sword/Shield - 2,988,134 / 1,221,866 (29%)
5,980 Super Mario Maker 2 - 800,504 / 319,496 (28%)
6,980 Fire Emblem: Three Houses - 273,905 / 256,095 (48%)
5,980 Luigi's Mansion 3 - 505,998 / 224,002 (30%)
5,980 Link's Awakening - 250,947 / 169,053 (40%)
7,980 Astral Chain - 54,105 / 105,895 (66%)

Q3 2018 (before vouchers)
5,980 Pokemon Let's Go - 1,253,677 / 596,323 (32%)
7,200 Smash Bros. Ultimate - 2,774,747 / 395,253 (12%)
5,980 Super Mario Party - 764,853 / 285,147 (27%)
5,980 Mario Tennis Aces - 376,366 / 143,634 (27%)
5,980 Donkey Kong Country TF - 222,025 / 57,975 (20%)
5,980 Kirby Star Allies - 291,933 / 38,067 (11%)

I think we actually got a estimate for some of them going by sell % no? Anyways thanks for posting goes and shows what vouchers do



tbone51 said:
PortisheadBiscuit said:

What is black rapper's lifestyle exactly??

That was my only question to haha. I want to know what a white rappers lifestyle is more though

um, which world do you live in?  it's not about the colour, it is what it is...



don't mind my username, that was more than 10 years ago, I'm a different person now, amazing how people change ^_^