Wow, that resolution really surprised me. It looks very good to me, I'd have never imagined that it runs in sub-HD resolutions. I guess that says something about this resolution craze that has been going on lately in the gaming community.
Wow, that resolution really surprised me. It looks very good to me, I'd have never imagined that it runs in sub-HD resolutions. I guess that says something about this resolution craze that has been going on lately in the gaming community.
Onestly in handheld mode, the game looks really soft. Did not yet try it docked, but it is a bit disappointing, considering how crisp the game looked when first showed off.
It's still a strong "Buy" from me, but I hope the final game will show off a better performance than this.
Vote the Mayor for Mayor!
I'm not the type of person who pays attention to resolution but even I'm surprised that the demo was sub-HD, it looks so polished and vibrant that I just assumed it was much higher.
When the herd loses its way, the shepard must kill the bull that leads them astray.
resolution that low? yeah, not buying this piece of crap. and to think it was delayed a year.
AngryLittleAlchemist said: resolution that low? yeah, not buying this piece of crap. and to think it was delayed a year. |
Let's boycott Good-Feel for this travesty!!!
When the herd loses its way, the shepard must kill the bull that leads them astray.
zorg1000 said:
Let's boycott Good-Feel for this travesty!!! |
Ugh, Nintendo's third party supporters can NEVER make games as good as them!
Let's boycott Unreal Engine 4 while we're at it! FUCK EPIC
I thought this was a technical marvel for the Switch until I heard the resolutions. Its like the resolution of CoD games on last gen.
He said 60 fps was amazing due to bottleneck or whatever, but its evident the real bottleneck with UE4 is the GPU usage. For example Ark is pretty good at targeting 30 fps, while the sacrifice was clearly on GPU.
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I'm confused, is this purely based on the demo or the game? I know the demo is probably *close* to the final game but I wouldn't be surprised if things change on release.
AngryLittleAlchemist said: I'm confused, is this purely based on the demo or the game? I know the demo is probably *close* to the final game but I wouldn't be surprised if things change on release. |
Demo. Also on my 4k 55inch tv this game looks absolutely amazing, im really shocked it has such a low resolution its so well hidden. It looks alot better then any 2d platformer ninty put out for awhile including Donkey Kong Tropical Freeze. Really bizarre how good it actually looks.
cycycychris said:
Ark is pretty bad example to use. The porting studio of that game recently mentioned that Ark Switch port was release well before the port was done and that they have improvement to the resolution and framerate possible; but StudioWildcard won't return there calls. |
You missed my point entirely.
I'm saying there is enough evidence that the UE4 engine actually works well on Switch, PS4, and X1 on the CPU side. UE4 games have generally done pretty well at targeting 30 fps and even 60 fps on X1/PS4. Its often at the compromise of resolution and other visual aspects though. Its most prevalent on X1 where they target 720p/60 fps.
Hence, the DF guy said hitting 60 fps is difficult because of the CPU. I'm saying UE4 games seem to run okay on the CPU side but really struggle on GPU. The Switch running this game at 60 fps is proof of this, while the resolution of the game takes a huge hit.
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