Forums - Nintendo Discussion - So the Zelda DLC...

Will you buy it/have you bought it?

Yes 75 72.12%
 
No 19 18.27%
 
See results 10 9.62%
 
Total:104

DLC 2 adds a Dungeons and probably shrines. DLC 1 makes exploration easier, and 2 adds more to explore.



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Nogamez said:
But they haven't released info on dlc pack 3 yet except the name, so how you know?

 

I think you mean Pack 2, and you're right, I don't truely know, I'm just assuming based on the main game's story.

 

RolStoppable said:
This is likely going to go the same way as your resolution to not buy a Switch anytime soon because Nintendo will charge for online multiplayer and your braindead boycott of Fire Emblem Fates because Nintendo charged $80 for content that was fully deserving of costing $80.

 

It's flattering you pay so much attention to me to remember all that hehe. I can assure you that my mind wont change though. I'm not that big on Zelda whereas Splatoon is life (also MK8D n ARMS became relevant and it became apparent that a holiday bundle wont happen), and it was after playing Conquest and seeing how amazing it was that I decided to get the rest of the game, whereas I've already completed Zelda but still don't care for it's DLC.



Yeah, the trials seems a bit meh. The second DLC sounds more interesting though.



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mZuzek said:
Einsam_Delphin said:

Who said it was shitty? I do believe it is the best Zelda game, but that doesn't mean it's without faults.

It has faults, such as the super easy northwest dungeon, anything involving Yunobo, or that atrocity of a final boss.

 

Yea, the area was way too easy for me to complete. I had more trouble with the  Zora boss (Elephant).



pokoko said:
monocle_layton said:
Is there really a point in complaining? Even if you skip it, you got 100+ hours of gameplay from a $60 game. That's amazing

That's never a reason not to tell a company what you think about their products.  It's like saying no one should have expressed their feelings about horse armor because Oblivion was a great game.  If you don't draw a line then they'll keep going further and further across it.

I mean, not buying it would be talking with your wallet. No money, bad dlc disappears



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Veknoid_Outcast said:
I don't know about all that. I think the combat in Zelda is one of the game's best features. The story is rather beautiful as well, and surprisingly wistful.

That said, I won't be purchasing the DLC. If one game doesn't require DLC it's Breath of the Wild. The base game has enough content for hundreds of hours of gameplay.

I agree it doesn't NEED any DLCs.  But... Since this is the best game many people played in years [myself included] , having even more added to it is a blessing! :D

The first DLC seems to be similar to the Eventide Island, which I really enjoyed.

The story DLC is still a mystery right now. I enjoyed the story of Breath of the Wild, and thought the way it was unfolded suited the nature of the game. But if this DLC will get a more "engaged" story (one that doesn't get revealed through flashback sequences, I'm curious to see how they pull it off. I for one am curious to see and play through the events that led to Link's 100 years long slumber in the Resurection Chamber.

As far as I'm concerned, more Zelda Breath of the Wild can't be a bad thing. On the contrary.




cannonballZ said:
mZuzek said:

It has faults, such as the super easy northwest dungeon, anything involving Yunobo, or that atrocity of a final boss.

Yea, the area was way too easy for me to complete. I had more trouble with the  Zora boss (Elephant).

The northwest "dungeon" is the first according to the game. While you can play them in any order, the difficulty differs for each of them, both in the layout and the boss.



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RolStoppable said:
cannonballZ said:

Yea, the area was way too easy for me to complete. I had more trouble with the  Zora boss (Elephant).

The northwest "dungeon" is the first according to the game. While you can play them in any order, the difficulty differs for each of them, both in the layout and the boss.

It was still too easy, and no, the game never implies it's supposed to be the first. Mostly every time either the dungeons, champions, bosses or even areas are mentioned, it's in a different order. It's clear there is a difficulty order (NW > E > N > SW), but the game never tells you to do it that way, if anything most people do it counter-clockwise starting from the Eastern one.



mZuzek said:
RolStoppable said:

The northwest "dungeon" is the first according to the game. While you can play them in any order, the difficulty differs for each of them, both in the layout and the boss.

It was still too easy, and no, the game never implies it's supposed to be the first. Mostly every time either the dungeons, champions, bosses or even areas are mentioned, it's in a different order. It's clear there is a difficulty order (NW > E > N > SW), but the game never tells you to do it that way, if anything most people do it counter-clockwise starting from the Eastern one.

Ha ha. When I start a game where exploration is completely left to my choosing, I always go right first.

So yes, I started with the Zoras.




mZuzek said:

It was still too easy, and no, the game never implies it's supposed to be the first. Mostly every time either the dungeons, champions, bosses or even areas are mentioned, it's in a different order. It's clear there is a difficulty order (NW > E > N > SW), but the game never tells you to do it that way, if anything most people do it counter-clockwise starting from the Eastern one.

It only seems so easy because most people complete another area first.

The game doesn't tell you the order, but it is the order in which events are listed in the menu.



Legend11 correctly predicted that GTA IV (360+PS3) would outsell SSBB. I was wrong.

A Biased Review Reloaded / Open Your Eyes / Switch Gamers Club