By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo Discussion - Laura Dale rumor: Assassin's Creed 2017 is coming to the Switch

Dr.Vita said:
Not a good idea, Ubisoft should focus on PS4 and Xbox One. Nintendo Switch will only restrict what an Assassin's Creed game could be capable of on the PS4 and Xbox One.

That is somewhat unfair, don't you think? By the same logic, you could say all studios should focus on developing for the PC, and PC alone, so they can all get rid of console restrictions. The more games we all get, the better. It is pointless and unproductive trying to get games to not come out to other platforms.



You know it deserves the GOTY.

Come join The 2018 Obscure Game Monthly Review Thread.

Around the Network
Dr.Vita said:
Not a good idea, Ubisoft should focus on PS4 and Xbox One. Nintendo Switch will only restrict what an Assassin's Creed game could be capable of on the PS4 and Xbox One.

hahaha are you serious. man, I will take another vacation from this site.



onionberry said:
Mummelmann said:

Scaling and optimization are really, really not Ubisoft's thing. If one platform is severely underpowered, you can be sure that the version on this platform will suffer, or the other versions. Seeing as how they'd never let the more or less surefire money makers suffer, I fear that a Switch release could be downright shameful.

Case in point; I just bought Deus Ex: Mankind Divided on Steam winter sale, it runs like sheer, unadultered shit on my monster PC (as in 12-15fps with AA turned on) and looks considerably worse than several titles that I can easily max. Ubisoft are not good at this, not even close, and they have a shoddy history with Nintendo on top of that. Hell; they have a shoddy history overall for the past 5-6 years.

now you're talking about specific developers, not about the technology, and yea ubisoft games run like shit, but sometimes they run like watch dogs 2 or ac syndicate,wd 2 being the most optimized game I played this year after Doom. 

Scalability exists for a reason and that's the whole point of new engines. That's why all the games run different on every system, I'm not going to argue anymore about something that is so basic in game development.

If ubisoft can or can't optimize the games we will see, but not because one hardware is not as powerful as the other that means that all the version are going to suffer, that's nonsense. Now if we are talking about the ps4, xbox and switch holding back a gtx 1080 then yea, but even on PC the games need to run on the weaker hardware possible.

You don't need to educate me on scalability, it's one of my main arguments and topics from the infamous UNITY thread and I've been saying for several years now that middleware and scaling is what will be the main tools (literally) to bring development costs down, especially for medium sized and smaller developers. I believe I have the basics of development, and pretty much most of the processes involved in distribution and assemby/production more down than the average user in here.

My point is that if the hardware on one platform requires a lot of scaling due to a lack, or a perceived lack, of power, Ubisoft (and most others) are extremely unlikely to put much effort into this version, doubly so if it happens to target what is historically a terrible demographic for the franchise(s) in question.

In short; there is close to zero incentive for Ubisoft to make a good Switch version of an Assassin's Creed game, any main installment at any rate. Your last part more or less supports what I'm saying as well, Ubi won't let the weaker link in a chain break the chain (the overall sales across all platforms) and will likely not put Switch high on their priority list, if at all, when it comes to Assassin's Creed. In order to avoid headache and backlash from Nintendo fans, they are most likely of all to forego a mainline AC game on Nintendo to begin with.



bananaking21 said:
if this is true, then good bye for a hope that the next assassins creed would be worth a damn. if they want to regain interest in the series, dont limit it by making their next game have to run on a .15 teraflop device. use the power that the PS4 and XB1 consoles have to create an epic world.

I do agree. This already makes my internet in next Assassins Creed lower. World size and other things will be impacted because of weaker hardware.



Mummelmann said:
onionberry said:

now you're talking about specific developers, not about the technology, and yea ubisoft games run like shit, but sometimes they run like watch dogs 2 or ac syndicate,wd 2 being the most optimized game I played this year after Doom. 

Scalability exists for a reason and that's the whole point of new engines. That's why all the games run different on every system, I'm not going to argue anymore about something that is so basic in game development.

If ubisoft can or can't optimize the games we will see, but not because one hardware is not as powerful as the other that means that all the version are going to suffer, that's nonsense. Now if we are talking about the ps4, xbox and switch holding back a gtx 1080 then yea, but even on PC the games need to run on the weaker hardware possible.

You don't need to educate me on scalability, it's one of my main arguments and topics from the infamous UNITY thread and I've been saying for several years now that middleware and scaling is what will be the main tools (literally) to bring development costs down, especially for medium sized and smaller developers. I believe I have the basics of development, and pretty much most of the processes involved in distribution and assemby/production more down than the average user in here.

My point is that if the hardware on one platform requires a lot of scaling due to a lack, or a perceived lack, of power, Ubisoft (and most others) are extremely unlikely to put much effort into this version, doubly so if it happens to target what is historically a terrible demographic for the franchise(s) in question.

In short; there is close to zero incentive for Ubisoft to make a good Switch version of an Assassin's Creed game, any main installment at any rate. Your last part more or less supports what I'm saying as well, Ubi won't let the weaker link in a chain break the chain (the overall sales across all platforms) and will likely not put Switch high on their priority list, if at all, when it comes to Assassin's Creed. In order to avoid headache and backlash from Nintendo fans, they are most likely of all to forego a mainline AC game on Nintendo to begin with.

I see a lot of "what if" on what you're saying, "maybe this and maybe that" when we really don't know how is the development on switch. It's just a switch version that will run according the specs of the switch, not a big deal, if the game is optmized for the switch or not, we don't know so we can't argue about how well the game runs. 

I don't even know why this thread is about the technical aspect of the switch when the news is a good news of ubisoft supporting the switch with their big franchise. Oh wait, I guess I know.



Around the Network
Pavolink said:
Jranation said:
People complain about lack of third party games on Switch.

When it does get a rumor of it, people still complain.

Edit: Oops! It was only 2 users.

You shouldn't take seriously those comments. If they really care about the game scale and performance, both of them shold be asking for it being high end PC exclusive, not limiting on any consoles.

Haha yeah! Oh and good point there! 



Pocky Lover Boy! 

daredevil.shark said:
bananaking21 said:
if this is true, then good bye for a hope that the next assassins creed would be worth a damn. if they want to regain interest in the series, dont limit it by making their next game have to run on a .15 teraflop device. use the power that the PS4 and XB1 consoles have to create an epic world.

I do agree. This already makes my internet in next Assassins Creed lower. World size and other things will be impacted because of weaker hardware.

wow it makes your internet lower. Thats some serious effects from a game coming to the Switch.



KLXVER said:
daredevil.shark said:

I do agree. This already makes my internet in next Assassins Creed lower. World size and other things will be impacted because of weaker hardware.

wow it makes your internet lower. Thats some serious effects from a game coming to the Switch.

No kidding. If the Switch is not powerful enough, I fear my internet may get so low I won't be able to connect anymore!



You know it deserves the GOTY.

Come join The 2018 Obscure Game Monthly Review Thread.

onionberry said:

I see a lot of "what if" on what you're saying, "maybe this and maybe that" when we really don't know how is the development on switch. It's just a switch version that will run according the specs of the switch, not a big deal, if the game is optmized for the switch or not, we don't know so we can't argue about how well the game runs. 

I don't even know why this thread is about the technical aspect of the switch when the news is a good news of ubisoft supporting the switch with their big franchise. Oh wait, I guess I know.

I use "what if" and "maybe", unlike many in here, because I don't purport to know unknown things. There is fact, likelihood and opinion, they don't always mix, as we all know.

The "news" is yet another rumor, and I can't speak for anyone else, but I use the technical aspect because it has been a running and widely recognized hurdle (not the only one, far from it) for Nintendo in gaining proper support for their home consoles so it's very relevant in any discussion regarding software support. It's not like the kids aren't arguing over the all-important flops of the PS4 Pro and Xbox Scorpio either.

Let's summarize; this is a rumor, and while AC games have appeared on Nintendo platforms before, it doesn't mean much until it's confirmed by Ubi themselves. Technical specs are important for most developers, especially if there's an odd one out, which has been Nintendo's case since the Wii was released a decade ago (omg I feel old now) and it's not far fetched to be skeptical about the release of a series that is: A: Practically without an audience on Nintendo platforms, B: relying rather heavily on tech, as most AAA games do, C: developed and published by a company that is not known for great optimization for weaker (or even stronger) hardware and on top of that have quite recently screwed Nintendo on support and withdrawn their biggest franchises from their platforms for years.

You could choose to see my posts as a healthy dose of skepticism, mixed with opinion, most of which is based on experience and information that is readily available to most users in here, matched with the fact that I am one of a handful of members who doles out criticism and skepticism more or less equally to the "big three" in here, or you could chalk it up on the grand, proverbial "Nintendo conspiracy" board, I lean towards the latter if I'm interpretating your last sentence correctly.



Mummelmann said:
onionberry said:

I see a lot of "what if" on what you're saying, "maybe this and maybe that" when we really don't know how is the development on switch. It's just a switch version that will run according the specs of the switch, not a big deal, if the game is optmized for the switch or not, we don't know so we can't argue about how well the game runs. 

I don't even know why this thread is about the technical aspect of the switch when the news is a good news of ubisoft supporting the switch with their big franchise. Oh wait, I guess I know.

I use "what if" and "maybe", unlike many in here, because I don't purport to know unknown things. There is fact, likelihood and opinion, they don't always mix, as we all know.

The "news" is yet another rumor, and I can't speak for anyone else, but I use the technical aspect because it has been a running and widely recognized hurdle (not the only one, far from it) for Nintendo in gaining proper support for their home consoles so it's very relevant in any discussion regarding software support. It's not like the kids aren't arguing over the all-important flops of the PS4 Pro and Xbox Scorpio either.

Let's summarize; this is a rumor, and while AC games have appeared on Nintendo platforms before, it doesn't mean much until it's confirmed by Ubi themselves. Technical specs are important for most developers, especially if there's an odd one out, which has been Nintendo's case since the Wii was released a decade ago (omg I feel old now) and it's not far fetched to be skeptical about the release of a series that is: A: Practically without an audience on Nintendo platforms, B: relying rather heavily on tech, as most AAA games do, C: developed and published by a company that is not known for great optimization for weaker (or even stronger) hardware and on top of that have quite recently screwed Nintendo on support and withdrawn their biggest franchises from their platforms for years.

You could choose to see my posts as a healthy dose of skepticism, mixed with opinion, most of which is based on experience and information that is readily available to most users in here, matched with the fact that I am one of a handful of members who doles out criticism and skepticism more or less equally to the "big three" in here, or you could chalk it up on the grand, proverbial "Nintendo conspiracy" board, I lean towards the latter if I'm interpretating your last sentence correctly.

a lot of words all saying the same thing man, not talking about any conspiracy here neither. I'm just not good at argurments with too much opinion and not enough factual evidence, we don't know how is the development on switch, even if rumors are saying that it's easy to develop, it's not a fact, we don't know the actual specs, some day they say one shit, the other day they say othert shit, we don't know how this ac game looks, and we don't even know which of their engines ubisoft is using. 

Without that info I'm just going to say "good that an ac game is coming to the switch, more games is good" I'm not going to say some dumb shit like "this game will run like crap and ubisoft is holding back all the versions because of the switch" that's all buddy.