Forums - Microsoft Discussion - Microsoft on Xbox One's DX12: Don't expect 'that dramatic of an impact'

ethomaz said:

That was expected already.

The biggest change is for PC where the abstraction layer is way bigger than consoles... consoles already do near close to metal calls.


The bolded ethomaz-sensei is among the various reasons why I was and still am confused about opposing communities on various forums debating upon whether the DX12 would serve a good or great boost towards the One. The DX12 was meant to further increase performance upon PC's. It will give the Xbox One a boost.... just not as great as some believe.



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I'm not going to quote, because i don't want people to take it personal. He wouldn't just go out of the blue and say this again, when Phil already said it. The article is based off of an interview done by another website which interviewed the guy. He was specifically asked by the interviewer the question. He's not saying it to shut up the Xbone fanboy hopefuls. He's saying it to help inform a general Windows enthusiast website, whom probably don't mostly game. The website is actually a Windows Phone website converted over to all Windows .







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Faelco said:
What? But, but... Secret chip then?

Yeah, known for a long time, but it's good to hear it from MS. A comment like this about the Cloud would be great too.


The cloud is capable of incredible things if people's ISPS are solid and fast and  people use a cat5 cable instead of WiFi. 24mb Internet is just not enough, when the expected minimum is 24mb and there is an average of say 75-120mb, amazing things will happen. Just imagine if net speed's became as fast as the read/write speed of SSD's. 



 

OnlyForDisplay said:
ethomaz said:

That was expected already.

The biggest change is for PC where the abstraction layer is way bigger than consoles... consoles already do near close to metal calls.


The bolded ethomaz-sensei is among the various reasons why I was and still am confused about opposing communities on various forums debating upon whether the DX12 would serve a good or great boost towards the One. The DX12 was meant to further increase performance upon PC's. It will give the Xbox One a boost.... just not as great as some believe.


It's not wizardry actually.

DX 11 on PC has a giant overhead, and many other issues and it's not as close to the hardware. So there will be a much bigger boost.

The Xbox One API already was much more close to the hardware. So it will benefit in some ways, but not as much as PC's.


More important for the DX12 believers, Sony can and will improve their API as well. So in the long run the gap will stay the way it is.



This is old news. Phil Spencer also said that DX12 wasn't going to have a huge impact on graphics.



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John2290 said:
Faelco said:
What? But, but... Secret chip then?

Yeah, known for a long time, but it's good to hear it from MS. A comment like this about the Cloud would be great too.


The cloud is capable of incredible things if people's ISPS are solid and fast and  people use a cat5 cable instead of WiFi. 24mb Internet is just not enough, when the expected minimum is 24mb and there is an average of say 75-120mb, amazing things will happen. Just imagine if net speed's became as fast as the read/write speed of SSD's. 

Where does 24meg come from? I thought the minimum was 2?



LurkerJ said:
That's a given. Some people needed to hear it from MS, here it is.


This.



Mistershine said:
John2290 said:


The cloud is capable of incredible things if people's ISPS are solid and fast and  people use a cat5 cable instead of WiFi. 24mb Internet is just not enough, when the expected minimum is 24mb and there is an average of say 75-120mb, amazing things will happen. Just imagine if net speed's became as fast as the read/write speed of SSD's. 

Where does 24meg come from? I thought the minimum was 2?

You need at least 24 for streaming games. But yes, it depends on the use. I'm talking full streaming here.



 

It doesn't really matter that he said it, just like it didn't really matter when Phil did.

A majority of Xbone owners online know what DX12 means, and are ok with it. As with anything else, you have a very tiny amount of extreme fans still salivating at what DX12 can do, and then you have console warriors for the other team ready to take the commentary from that minority and paint a majority of gamers with it.



People DO understand that Microsoft has some of the smartest graphics programmers IN THE WORLD. They CREATED DirectX, the standard API’s that everyone programs against. So while people laude Sony for their HW skills, do you really think those programmers don’t know how to build a system optimized for maximizing graphics for programmers? Seriously? There is no way they're giving up a 30%+ advantage to Sony.