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Forums - Nintendo Discussion - Interesting Quote About the GameCube's Design

I heard they going to buy AMD to make their next console more attarctive to 3rd party developers



“It appeared that there had even been demonstrations to thank Big Brother for raising the chocolate ration to twenty grams a week. And only yesterday, he reflected, it had been announced that the ration was to be reduced to twenty grams a week. Was it possible that they could swallow that, after only twenty-four hours? Yes, they swallowed it.”

- George Orwell, ‘1984’

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Nintendo's never had good 3rd party support. It's always been between either awful, decent or held hostage.



"You should be banned. Youre clearly flaming the president and even his brother who you know nothing about. Dont be such a partisan hack"

IkePoR said:
Nintendo's never had good 3rd party support. It's always been between either awful, decent or held hostage.

That's not true. THe NES and SNES had the best thrid party support, although even back then, Nintendo treated third parties like shit.



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Jon-Erich said:
IkePoR said:
Nintendo's never had good 3rd party support. It's always been between either awful, decent or held hostage.

That's not true. THe NES and SNES had the best thrid party support, although even back then, Nintendo treated third parties like shit.

Indeed you are correct.  I was referring to the S/NES when I said held hostage.  

"Do what we say or no seal of approval!" - 1989 Nintendo, probably.



"You should be banned. Youre clearly flaming the president and even his brother who you know nothing about. Dont be such a partisan hack"

padib said:
sc94597 said:

Regardless of how successful they were, that was their goal. The first Wii U focused E3 contained Nintendo parading third-parties on stage, announcing Assasin's Creed, Mass Effect, Call of Duty, etc, etc. They chose to remain with the PowerPC architecture so that 360 and PS3 ports were easy to do. 

They had a fallen out with third-parties because they didn't give them special treatment over their competition, like EA with Origin, and Japanese third-parties always begging for publishing deals (Square-Enix, we're looking at you.) 

Nintendo is at its best when it ignores third parties and does what it must do with or without them. The N64, SNES, and Wii are some of their most iconic consoles, and that is because they were able to gather exclusive experiences that just couldn't be found elsewhere. That is the Nintendo its fans want it to be. Nintendo fans like Nintendo games, regardless of what other people care about. We like our Mario, Zelda, Metroid, Smash Bros, Mario Kart, Xenoblade, Fire Emblem, etc, etc regardless of what fans of other consoles like. Nintendo's problem this generation wasn't that it didn't have third-parties, as they haven't had third parties since the SNES, and even then it was a tense situation. Their problem this generation was that they didn't come out and create the games that their fans buy their consoles for and tried to get the games that their fans didn't have. Zelda U should've been a priority, not Assassin's Creed and Mass Effect ports. People play those games on other platforms. 

The thing you're forgetting though (and you made a good post) is that Nintendo had rare in the N64 days, and some games that would typically cater to the PS360 crowd sold very well on the 64. A perfect example was Goldeneye.

Nintendo doesn't need 3rd parties, but it wouldn't hurt. If Nintendo built a market for them, then their games might sell, disk limitations or not.

Of course, the disk being smaller didn't help at all, but it's just one piece of the whole puzzle, it just adds to an already problematic situation for their console.

That is a valid point. If you remove the Rare games from the N64, most notably GoldenEye, then the N64 probably sells about 25 million or so -- which is right in the range of the GameCube. 

GoldenEye basically saved Nintendo's rear end in 1997 and bought them time to finish Zelda: OoT by selling for months and months on end. 



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Nintendo still tries to help third parties.

Their particular issue is however, they are thinking about their own native audiences and publishers. Most Japanese developers suffered difficulties trying to develop for the PS3 and 360 and only toward the end of the last generation were they able to start to take advantage and accept it.

The Wii U with its size works better for smaller Japanese homes and its design is set so that those that worked in the previous generation would be able to easily make games on it outside of having to come up with something for the Gamepad which worst than the Wii remote developers really don't want to bother with.



Given that the Gamecube was at best not a success for Nintendo and it was followed by Nintendo's most successful console of all time (and most successful handheld of all time as well) then no, I don't think Nintendo would have been better off if they had stuck to the philosophy of the Gamecube.



Cream147 said:
Given that the Gamecube was at best not a success for Nintendo and it was followed by Nintendo's most successful console of all time (and most successful handheld of all time as well) then no, I don't think Nintendo would have been better off if they had stuck to the philosophy of the Gamecube.


Yep, they need to return to the Wii/DS philosophy, something that Wii U/3DS do not share.



When the herd loses its way, the shepard must kill the bull that leads them astray.

I imagine how much they heard the devs and then commited the same error with storage.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

GameCube: "We want to attract third-parties." Sales failure.
Wii U: "We want to attract third-parties." Sales failure.

It's an extremely simple link to connect yet many of you fail to connect it. Ridiculous.