padib said:
The thing you're forgetting though (and you made a good post) is that Nintendo had rare in the N64 days, and some games that would typically cater to the PS360 crowd sold very well on the 64. A perfect example was Goldeneye. Nintendo doesn't need 3rd parties, but it wouldn't hurt. If Nintendo built a market for them, then their games might sell, disk limitations or not. Of course, the disk being smaller didn't help at all, but it's just one piece of the whole puzzle, it just adds to an already problematic situation for their console. |
That is a valid point. If you remove the Rare games from the N64, most notably GoldenEye, then the N64 probably sells about 25 million or so -- which is right in the range of the GameCube.
GoldenEye basically saved Nintendo's rear end in 1997 and bought them time to finish Zelda: OoT by selling for months and months on end.







