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Forums - Gaming Discussion - Can Video Games Actually Improve Brain And Cognitive Function?

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The cover of Nature this month features a “game changing” study suggesting that video games may improve brain function in certain measurable ways. The games, of course, are specifically designed for this purpose – they’re not off the shelf at the local game shop – and they give the brain’s attention areas a good workout. The research team led by Adam Gazzaley at the University of California, San Francisco say that a similar approach could become a therapeutic tool for people dealing with a range of issues, like ADHD, dementia, autism. All of these have a common denominator – the loss of cognitive control, which includes the closely linked capacities to attend, make decisions, and multitask. The research is still in its baby stages, so it’s too soon to take that bet, but the possibilities of the technology are alluring, and the study’s underlying logic worth paying attention to.

Gazzaley and colleagues designed a game called NeuroRacer in which the player drives a virtual car along a track and must respond to the appearance of specific road signs by pressing a button. The trick is that the player has to attend to one type of sign only, ignore the others, and continue “driving” all the while. Interestingly, as the participants improved at the task, the program upped the difficulty level. “Normally, when you get better at something, it gets easier,” Gazzaley says. But in NeuroRacer, “when you get better, it gets harder.”

 

  

 

The study had 46 participants, aged 60-85, engage in 12 hours of the training over the course of a month. During that time, they vastly improved their performance in the game, and at the end of that time, they were just as good as 20-somethings who had never played it before.

This may not sound so ground-breaking, but what is more convincing is that the players not only improved their performance at the game, but this skill transferred over to other cognitive tasks. This “transfer” is always the big question in research, since it’s not much use to gain a random skill if real-life tasks don’t also show improvement. But it turned out that the participants who’d been trained with NeuroRacer and then took tests challenging their attention and working memory did significantly better than the control group. These kinds of cognitive capacities are known to decrease with age, so the fact that they were apparently boosted after the game training is important.

“Neuro­Racer doesn’t demand too much of those particular abilities — so it appears that the multitasking challenge may put pressure on the entire cognitive control system, raising the level of all of its components,” Gazzaley told Nature.

There were also some changes in brain waves, picked up through electroencephalography (EEG), that were suggestive of improved cognitive control. The older participants showed increases in a low-frequency brain wave called theta in the prefrontal cortex; and significantly, increases in “theta bursts” matched those of people in their 20’s. In fact, as Gazzaley tells me, “the older participants who showed the most robust changes in EEG – remember we’re measuring this while they’re playing the game – also showed most improvement in other cognitive tasks. And again, this transfer to other tasks is what’s so important.”

And what may be most noteworthy about the study is what its underlying logic implies about the aging brain. We’ve known only for a decade or two how plastic – or malleable – the adult brain is, in contrast to previous thinking that it was relatively fixed in its cognitive capabilities. But the new idea here is that not only are adult brains changeable, but older brains, which have already experienced the natural decline in cognitive capacity, might also be quite capable of improvement.

While it’s tempting to imagine a game like this being marketed for public consumption, Gazzaley says that his hunch for the future is that this family of games will be more a doctor-prescribed treatment than an over-the-counter remedy.

But there’s still a lot of work to be done in this new area in the form of larger studies over the longer term. And, of course, brain-imaging would add a lot of weight to the argument. “Our lab already has in the works fMRI studies to look at possible changes in brain structure,” says Gazzaley. “In other learning tasks, structural changes have been seen in shorter amounts of time than the length of this study. So it’s certainly possible.”

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http://www.forbes.com/sites/alicegwalton/2013/09/05/can-video-games-actually-improve-brain-and-cognitive-function/



 

Really not sure I see any point of Consol over PC's since Kinect, Wii and other alternative ways to play have been abandoned. 

Top 50 'most fun' game list coming soon!

 

Tell me a funny joke!

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It doesn't have to be "brain training" games.  Plain old Call of Duty will improve not only certain cognitive functions, it will also improve your vision.  It's becoming more and more obvious that video-games are good for you.

  



Video games help me with sports, no lie! my reaction time in basketball+football is sexy



pokoko said:

It doesn't have to be "brain training" games.  Plain old Call of Duty will improve not only certain cognitive functions, it will also improve your vision.  It's becoming more and more obvious that video-games are good for you.

 

Of course, I just picked that one because it fits though.

I used to play a game called Heracles (the Greek name for Hercules) an had all the character, their names, and what they did in it.  So in college when we read the Odyssey and the Iliad I was already familiar with all of them.  Drove the rest of my class makes nuts trying to figure out who everyone was.

Plus, many games are problem solving.  I remember a while ago, they made some puzzle game out of an unsolved problem.  Gamers solved it.

Applied skills are rarely linear.



 

Really not sure I see any point of Consol over PC's since Kinect, Wii and other alternative ways to play have been abandoned. 

Top 50 'most fun' game list coming soon!

 

Tell me a funny joke!

tbone51 said:
Video games help me with sports, no lie! my reaction time in basketball+football is sexy

I have heard that about you in Basketball and Football, but then I thought might have been uniform.

lol

PS Actually it's another reason they train pilots on simulators - it works.



 

Really not sure I see any point of Consol over PC's since Kinect, Wii and other alternative ways to play have been abandoned. 

Top 50 'most fun' game list coming soon!

 

Tell me a funny joke!

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Scientifically proven: Nope.

Outcome based on interim analysis of ongoing own study.
Duration: May 2007 - Sep 2013
Sample size: forums on www.vgchartz.com



Of course. Crysis significantly improved my ability to spot translucent aliens. I now see them everywhere.



Licence said:

Of course. Crysis significantly improved my ability to spot translucent aliens. I now see them everywhere.


LOL great one! Halo did that to me too.



Yeah, a little bit, but the improvement is marginal compared to the intrinsic "default" capacity of the brain. This biological computer of ours works remarkably great even without constant stimuli and training.

Of course there's gonna be a little difference if a person activates his brain intensively and on specific, tailor-made tasks, instead of just sitting on a couch smoking pot all day.

But as I said, the effect is marginal (that's a conclusion we can already make based on the small studies) and therefore you have to first ask if its worth the effort and second, what it is really good for. Will it improve a person's life in a significant way, that's what it comes down to.

So even if I personally already assume that video games probably have a measurable positive effect on some properties of cognitive capability, I think it's a weak argument to promote video gaming.



Yeah, that's good news, but it still probably won't change many peoples' perspectives.