There is no denying that I am a big fan of Final Fantasy XV/ Versus ( actually I am biggest ), It has been like that since the day I have re-found gaming as a hobby thanks to it back in 2009. There is also no denying the fan base of Final Fantasy is very conflicted, every FF since VII has got its share of passionate love and devastating hate. Only a few fans *ahm* tried to play each title without a pre-set opinion based on how much they liked/hated the previous ones. Most people hate change, fact.
Final Fantasy XV received positive feed back upon reveal (crazy positive), it didn't take long before people started to complain about the main thing that the game is trying to achieve, being an action-RPG, where real-time battles take place in open environments that are full of intractable elements and destructible objects. People complain that the battle system is not turn based and therefore, XV doesn't feel like a FF game.
For me, Turn-based has only existed because of the hardware limitations. Real time battle system with strategic elements does feel like a natural progress, after all, XV does have a commands list, and some commands like wrapping has limited usage.
So, what is so good about turn based battle system that you want it to stick around?