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Forums - Gaming - Metal Gear Solid Snake Eater 3DS Announced (Press Release)

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Is MGS: Snake Eater 3DS A Great Move By Konami?

Yes 27 57.45%
 
No 20 42.55%
 
Total:47
Konami Released To The Press The Following:
"METAL GEAR SOLID SNAKE EATER 3D BREAKS COVER

Hideo Kojima's Epic Game Heads to Nintendo 3DS™ This February


Konami Digital Entertainment Inc. today announced METAL GEAR SOLID SNAKE EATER 3D Nintendo 3DS™ will be released on February 21, 2012. METAL GEAR SOLID SNAKE EATER 3D is a reworked update of the original best-selling PlayStation®2 title, bringing the immersive jungle setting to life using the Nintendo 3DS glasses-free 3D imaging system. KONAMI has also confirmed that the new game will also make use of the new Circle Pad Pro accessory, and has revealed the packshot for the first time.


METAL GEAR SOLID SNAKE EATER 3D is set during the Cold War of the 60s, and sees series hero Snake infiltrating the Soviet jungle to bring back a scientist being held against his will. Starting on the outskirts of a military base, the player must use Snake's stealth skills along with the foliage and shade that the jungle offers as cover to infiltrate unseen. As the game progresses, old faces make unwelcome appearances and a series of terrifying boss characters must be defeated before leading up to a dramatic twist that brings Snake face to face with a key figure from his past.


Concealing one's self and sneaking up on guards is central to METAL GEAR SOLID SNAKE EATER 3D, but the 3D elements are what truly make key boss battles and exploration all the more incredible. Springing to life in an immersive experience, the jungle's dense foliage and craggy outcrops realistically brush past as Snake moves through them and the many creatures that inhabit the terrain interact and attack if disturbed by Snake. Adding to the jungle habitat, creatures within the world can also be killed and stored as rations - highlighting how Snake must also overcome his surroundings while undercover on his mission.


Another addition exclusive to METAL GEAR SOLID SNAKE EATER 3D is an all-new camouflage photography system. Within the game, Snake can alter his ensemble to match and blend in with his immediate environment and the possibilities can range from brick-colored fatigues within buildings, to the classic camouflage khakis of the jungle. Users can now take a picture of real-life items and create a camo suit based on them – although the extent of its effectiveness will vary depending on how well your pictures blend with Snake's environment!


The game also takes full advantage of the split-screen format, enabling easier access to Snake's inventory, which is now located below the main action and also supports gyro synchronization for special actions like balancing on narrow ledges that will draw players further into the world of MGS. Similarly, targeting enemies is now made simpler with the addition of Circle Pad Pro-compatibility, with the second Circle Pad allowing users to target distant foes with ease.


METAL GEAR SOLID SNAKE EATER 3D will be released for Nintendo 3DS on February 21, 2012 in

North America."


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Source: http://www.officialnintendomagazine.co.uk/34149/metal-gear-solid-3ds-release-date-announced/

PAL release date was confirmed to be 08/03 a few days ago as well




If I were a gaming company in the early 2000's, I would have released my game first on the Gamecube and Xbox. Those platforms were in last place and I would have benefited from selling to those audiences and then release to the PS2 so that my game could sell to the bigger audience. Releasing on the PS2 first and then bitching when nobody bought the Gamecube/Xbox (why does my spell check hate the word "Gamecube" and not the word "Xbox"?) never really made much sense to me......but I digest. ;)

I would have released Metal Gear 3 on the 3DS first. Then, I would have announced and released the HD collection on the Vita--and finally, I would release the HD Collection on every platform. I'm still gonna buy the 3DS version because I love MGS3 so much but it's not the way I would have done it if I were Capcom.



Will not buy this because they showed us something and are giving us something ells

lazy Konami!



    R.I.P Mr Iwata :'(

It's an odd choice, randomly picking out a Metal Gear Solid game like that, especially one that was exclusive to the PS2. I think the Twin Snakes would have been a better choice, but MGS3 is still a damn fine game, and I'm considering getting a 3DS because of it.



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You know what was cool--that Zone of Enders optical illusion where it had Z.O.E mirrored with 3.D.S.. I hope they announce that, soon.



brendude13 said:
It's an odd choice, randomly picking out a Metal Gear Solid game like that, especially one that was exclusive to the PS2. I think the Twin Snakes would have been a better choice, but MGS3 is still a damn fine game, and I'm considering getting a 3DS because of it.

It would be cool if they start with MGS3 (the first game in the storyline history) and then slowly move towards MGS Twin Snakes.  I'd buy em all all over again.....AGAIN!  The only Metal Gear I only own one copy/version of are Portable Ops and MGS4!



I absolutely love MGS3.

I honestly doubt how much it will sell, though. People who it caters to most likely already bought it, or have the HD collection to satisfy themselves with.



 Tag (Courtesy of Fkusumot) "If I'm posting in this thread then it's probally a spam thread."                               

BasilZero said:
Roma said:
Will not buy this because they showed us something and are giving us something ells

lazy Konami!


Wait what happened o.o?

it went from this

http://youtu.be/KAqQ2tJRfU0

 

 

to this

http://youtu.be/_XhkXFQacoU



    R.I.P Mr Iwata :'(

will glady buy this game :)



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