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Forums - Sony - New Exclusive Move Title Incoming: Could be revealed at GC?

The PlayStation Move desperately needs some good Move-only games, desperately. Luckily, Sony Computer Entertainment Europe are hard at work on a massive action game for the motion controller.

 

We previously uncovered that the Move game, in development by Sony’s London Studio, would be based on a “new IP” that could expand into a “franchise”, and that the game would utilize motion capture technology to create a high-end, realistic game. Now, after hunting through LinkedIn, we have discovered more proof of the true scale of the title.

Mark Simmons, Game Director at SCEE revealed a bunch of details about the game when giving recommendations about other staff members:

Simmons talked about Sean Turner, describing the size of the game:

I managed Sean directly as Game Director of a large unannounced PlayStation 3 game at the Sony London studio. The project has a significant amount of heavy technical challenges…

He also recommended Anthon Thomas, describing the game as AAA:

I worked with Anthon on an unannounced AAA project at the Sony London Studio.

Most revealingly, Simmons recommendation of Fahad Khan describes the game as:

[An] AAA character action game at Sony London studio.

He then confirms that it is indeed the Sony Move game in his recommendation for Laura Carter:

I was one of two line managers who managed Laura directly day-to-day on a large unannounced PS3 and Move project for the Sony London studio.

Additionally, Laura said that she helped “to manage a large scale game development team.”

Moreover, as Simmons recommends James Magee, it is clear they worked together on the project, and Magee lists his previous work as having worked on “an unannounced PS3 Move title.”

With gamescom later this month, the game could finally be announced and give the controller the library it really needs, and deserves. However, it’s unclear how long the project has been in development – Simmons has been working on it since April 2010, Magee was contracted in January 2010 – so the game may still be far from completion.

Would you like a large action game made for the Move controller based on a new IP? Share your thoughts in the comments below.

http://playstationlifestyle.net/2011/08/03/scees-move-game-is-a-large-aaa-character-action-game/

Good! fingers crossed on this one and I'm thinking this will definitely be at GC this year. Good to see Sony providing some games for Move also with PSV and PS3 games they have been announcing



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Why does move need move only games? It's getting plenty of support with compatible games, Sony doesn't really seem that interested in selling it to the hardcore anyways they seem to want the casuals to pick it up since it's motion control and then play core games with it.



Still waiting for Sorcery...

Oh, and I think Sony should bring back Eight Days.



                            

well i hope they get it right and its good.



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BrokenBones646 said:
Why does move need move only games? It's getting plenty of support with compatible games, Sony doesn't really seem that interested in selling it to the hardcore anyways they seem to want the casuals to pick it up since it's motion control and then play core games with it.

IMVHO Sony, instead of a $100 cut, should do a $50 one, but start bundling Move with every console, it should be enough to launch it. As there isn't a lower precision version with tens million unit already sold before it was launched, it is and will be either supported or not, but it won't suffer what affected WiiMote Plus, that is mostly used as a plain WiiMote and has very few games made for it and fully using its potential and features.

When the cost of cameras with depth detection, like in Kinect, lowers, Sony should switch to them, keeping anyway the glowing clown nose in the dildo for BC with older PS Eyes, and it could still be used with the new camera to cross-check data and help keeping calibration longer too. This new system could support both games that are played better with a controller, like Move and WiiMote do, and hands-free ones like Kinect.



Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW! 
 


I disagree that that move is in desperate need of games, someone complied a list of games that feature move capabilities or are move exclusive and the list totalled 70+ so with that in mind, I wholehearted disagree...



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maybe is this...??



Alby_da_Wolf said:
BrokenBones646 said:
Why does move need move only games? It's getting plenty of support with compatible games, Sony doesn't really seem that interested in selling it to the hardcore anyways they seem to want the casuals to pick it up since it's motion control and then play core games with it.

IMVHO Sony, instead of a $100 cut, should do a $50 one, but start bundling Move with every console, it should be enough to launch it. As there isn't a lower precision version with tens million unit already sold before it was launched, it is and will be either supported or not, but it won't suffer what affected WiiMote Plus, that is mostly used as a plain WiiMote and has very few games made for it and fully using its potential and features.

When the cost of cameras with depth detection, like in Kinect, lowers, Sony should switch to them, keeping anyway the glowing clown nose in the dildo for BC with older PS Eyes, and it could still be used with the new camera to cross-check data and help keeping calibration longer too. This new system could support both games that are played better with a controller, like Move and WiiMote do, and hands-free ones like Kinect.

It already supports both... pseye was orginally a camera controller like kienct, it has hands free games 



BrokenBones646 said:
Alby_da_Wolf said:
BrokenBones646 said:
Why does move need move only games? It's getting plenty of support with compatible games, Sony doesn't really seem that interested in selling it to the hardcore anyways they seem to want the casuals to pick it up since it's motion control and then play core games with it.

IMVHO Sony, instead of a $100 cut, should do a $50 one, but start bundling Move with every console, it should be enough to launch it. As there isn't a lower precision version with tens million unit already sold before it was launched, it is and will be either supported or not, but it won't suffer what affected WiiMote Plus, that is mostly used as a plain WiiMote and has very few games made for it and fully using its potential and features.

When the cost of cameras with depth detection, like in Kinect, lowers, Sony should switch to them, keeping anyway the glowing clown nose in the dildo for BC with older PS Eyes, and it could still be used with the new camera to cross-check data and help keeping calibration longer too. This new system could support both games that are played better with a controller, like Move and WiiMote do, and hands-free ones like Kinect.

It already supports both... pseye was orginally a camera controller like kienct, it has hands free games 

I know, but depth detection largely improves the possibilities for hands-free games, adding it will be a very sensible move, as soon as the tech becomes more affordable, and by PS4 launch it should be cheap enough for a new console priced around $400. from then on, as it happens with every electronic equipment, its price would drop as fast as the other components, so not being different from anything else for what concerns costs and price reductions. Most surely, cameras with depth detection, being a lot more mature if and when they'll be adopted, won't risk making costs go out of control as Blu Ray and teh C3ll did in its early years to PS3.



Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW!