fatslob-:O

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    L8: Wraith (16,502 until level 9)
    fatslob-:O
    • A male gamer
    • Antarctica
    • Joined on September 15th 2013, last online on 07 December 2019.
    • Profile Views: 46,070
    • Forum posts: 11,391 times which averages 5 posts per day
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    •   VG$ 1,050.00
    Banned (Expires: 9th Jul 10)
    Permaban - Other (You've had a long history of racism, white supremacist rhetoric which honestly should have got you perm'd sooner rather than later, now here you are defending aspects of Nazism used by China: http://gamrconnect.vgchartz.com/post.php?id=9082543 and using Nazism language of your own: http://gamrconnect.vgchartz.com/post.php?id=9082748 VGChartz is better without extremists on the forum.) ~ Ryuu96

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    Activity

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      < fatslob-:O posted something on Pemalite's wall

      I'm thinking about switching to green team after the reveal of the GTX 1080, you ?

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      Still AMD. Probably Vega or Navi though.... Polaris is shit.

      on 07 May 2016

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      What if Polaris 10 matches the GTX 980 Ti ? Will it still be shit then when it is a good bit faster than the R9 290s you had while sporting a much lower power consumption ?

      on 08 May 2016

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      Polaris 10 won't, keep in mind I don't game at 1080P, there is a greater emphasis on bandwidth.

      If it doesn't have HBM. I am not interested. lol

      Power consumption I couldn't really care about... If that was truly a concern I would have ditched my space-heater 3930K by now. :P

      on 09 May 2016

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      I'm saying what if it does. HBM doesn't matter IMO, what matters is the delivered performance. Is GPU A trash compared to GPU B when it has GDDR5 compared to GPU B having HBM despite the fact that GPU A outperforms GPU B even at higher resolutions ?

      on 11 May 2016

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      If AMD can sell me a GPU with GDDR5 memory that outperforms a GPU with HBM at resolutions higher than 4k, I would buy that... But that isn't likely to ever happen though. :P

      on 12 May 2016

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      < fatslob-:O posted something on OfficerRaichu15's wall

      I can't see your avatar ...

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      Yeah it didnt work for some reason :(

      on 04 May 2016

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      < fatslob-:O updated their status:
      I hope everyone enjoys their own serving of crow for the holidays ...
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      < fatslob-:O updated their status:
      I have 9 lives!
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      < fatslob-:O posted something on Pemalite's wall

      Your prayers for a console manufacturer taking CPU performance more seriously has been answered ...

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      400mhz (2ghz total) is seriously? o.o Or did I miss something?

      on 22 April 2016

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      It's a 500Mhz boost, you can take it or leave it ...

      on 22 April 2016

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      Derp. It's 2.1 rather than 2.0.

      But the CPU Architecture is garbage. It's low power, low performance. :/

      Not only that, but majority of games will be built with the lowest common denominator which is the PS4's 1.6ghz chip, followed by the Xbox's 1.75Ghz. Chip.

      These consoles should have released in 2011-2012... We should be staring down the barrel of a new gen. :P

      on 22 April 2016

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      No worries, more devs are pushing the work from the CPU to the GPU like Ubisoft doing cloth physics on the latter with AC which is how it ideally should be ...

      "We should be staring down the barrel of a new gen. :P"

      I'd rather not since transistor growth is slowing down. :( (Hopefully it won't take too long to get to 7nm with EUV scanners.)

      on 22 April 2016

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      They might have to start being smarter with chip design, go for low powered and smaller (To keep yields up) but stacked designs.
      NAND seems to have benefited greatly from it.

      Should be interesting to see how low they can go, especially with fab improvements even at Intel now slowing down.

      on 22 April 2016

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      We're already pretty smart with chip design if we take a look at the latest Intel CPUs. Die stacking general purpose logic doesn't seem feasible compared to NAND since the power consumption will go through the roof. If it were me I'd howl at programmers instead since we're more software limited ...

      on 22 April 2016

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      That's where a larger lower-powered chip would be beneficial.
      There are still more power-saving tech that could be used, but they do cost transistors.

      You could have each die as a single or dual core and then stack a core on top of each other.
      If each core was only say... 5-10 watts... Would be feasible.
      But then you need to worry about hot spots in the silicon.

      All the manufacturers will go towards what makes economical sense, Billions are on the line. lol

      on 23 April 2016

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      Personally speaking that wouldn't be very useful for single threaded performance and even GPUs need some single threaded performance too to handle some synchronization plus there are parts of a graphics pipeline that are serialized too ,..

      It'd make far more economical sense for the larger chip to be designed around higher clocks since you get more performance per transistor than what you just described and have a board that supports multiple chips with a high speed interconnect ... (Processing that silicon in a fab is very expensive so die stacking is the opposite of cost minimization.)

      We need more lithography research around beyond extreme ultraviolet lithography since we'll probably still need double patterning to get to 7nm even with regular EUV!

      on 23 April 2016

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      Well. To be fair you could make a CPU core wider and larger, which would bolster single core performance.
      You could also throw a ton of cache at the problem.

      on 23 April 2016

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      The ILP wall stops you from getting higher performance in single threaded programs despite having a potentially higher IPC. Caching is most definitely useful but do note that the bigger the cache, the slower it will get so maybe one day we'll get four levels of on die cache instead of three. Caching becomes less useful for GPUs since they often hide memory access latencies by switching to another in-flight wavefront/warp as evidenced by the register file dwarfs the cache in terms of memory size ...

      If only dennard scaling hadn't died ... :( *Shakes fist at laws of physics*

      on 23 April 2016

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      We already have L4 cache on some CPU's. Aka. Intel Iris Pro. ;)

      You are right, caching isn't as important on a GPU... To a point.
      If you could have 8 Gigabyte of super fast cache... GPU's would fly. Haha But that would be stupidly expensive when it could be die-space reserved for something else.
      I think HBM out-bandwidths typical cache anyway, Haswell's L1 with overclocking can exceed 1 TB/s... That is something that HBM 2 can achieve... And with that kind of bandwidth, cache becomes pointless from a bandwidth perspective.

      on 23 April 2016

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      < fatslob-:O posted something on vivster's wall

      Is the PS4K good enough instead of a new gen or not ?

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      It's a step up from the previous generation nonsense. As far as I understand the PS4K is 100% backwards compatible. It also makes the PS4 forwards compatible, which is a pretty neat thing too.

      Isn'the that what people always wanted?

      on 20 April 2016

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      The software is forward compatible I guess ...

      Always wanted ? The idea existed before like the SNES, Sega systems, N64, and the DSi/new 3DS too but it doesn't hurt ...

      on 20 April 2016

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      < fatslob-:O updated their status:
      The topics about the NX or the PS4K needs to die in fucking fire!
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      < fatslob-:O and Shadow8 are now friends.
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      < fatslob-:O and Aeolus451 are now friends.
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      < fatslob-:O updated their status:
      That's strange, this site automatically logged me off ...
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      You never had that happen before?

      on 28 March 2016

    • x
      < fatslob-:O updated their status:
      Wow, the supporter program actually took off for such a meager community around here ...
    • x
      < fatslob-:O posted something on Sakis44's wall

      Is that you, PowerXXX ?

    < 21 - 40 of 825 <

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