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Chrkeller said:
angrypoolman said:

the fire temple i think is a good example of the remake being dumbed down. they really simplified that one. 

so i want to ask a question then, in the remake did you ever get stuck in the fire temple? did you ever feel like you had to think about what to do or explore at all? how long do you think it took you to beat it? 

What changed in the fire temple, specifically?  I didn't notice any major changes.  

I did miss a skull i had to go back for.  And there are multiple chests on the top floor I hadn't figured out yet.  I didn't get stuck but also have played ocarina half a dozen at this time.  Probably 60 to 90 minutes to complete.  

60 to 90 minutes is fair.

well some of the things are hard to explain over text, I would kind of have to go through the rooms one by one and i could easily explain. the layouts are identical but they changed some key things. in the room with the rocks, you used to have to bomb walls to find hidden chests, but now they are easily visible. in the room with the really tiny walkways, if you fell down, it used to bring you allt he way down to the beginning of the level, now its just a pool of lava. it used to make it feel like the level was really cool in how it was interconnected. that has been lost. the room with the hammer, those stairs were more menacing and you didnt have as much time to get to the chest. if you fell, again you fell to the beginning of the level. these are just things off the top of my head. something else that was lost, and this is more when thinking about new players, that first goron you save points out that pillar in the middle of the room can get you to the boss. on a first playthrough, it really feels special and surprising that you came full circle and ended up in that spot when you use the hammer on the pillar, it is a really neat moment that i think is lost for new players because they already have that end goal in mind. 



Total Championships: Nintendo - 4, Sony - 2, Atari - 1, Microsoft - 0, Sega - 0