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Ocarina looks amazing, way better than I expected, and the 60 fps is superb. Great bit of hardware. I do think the ps5 comparisons is a bridge too far. Ocarina, amazing game, is limited in scope. Small corridors, small sections, etc. That saves a bunch of system resources for textures. Open field Hyrule, the draw distance is very much compromised, but still very accept (especially given 60 fps). Even something like Demon Souls and Rift have way better draw distance.

Also, I love the QoL and surround for Ocarina, both are massive upgrades. Overall, only complaint I have with the graphics is the shimmering/flicker of hair and objects in the background. Nintendo's avoidance of DLSS is annoying as heck.



rtx 4090, 32 gb ram, i7-13700k

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