| xl-klaudkil said: Digital only games |
IF there are no digital-only games that interest you at all because the content of the game itself still isn't sufficient, that's fine. But even before recent years it is tough for a lot of small games in both file size and publisher/developer to get even a limited release.
Some games that are digital-only probably could have a physical copy (they get enough money or the publisher has enough money) but it's not as cheap or simple as it should be.
Lifetime Sales Predictions
Switch: 159 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million, then 161 million)
PS5: 116 million (was 105 million, then 115 million, then 122 million)
Xbox Series X/S: 38 million (was 60 million, then 67 million, then 57 million. then 48 million. then 40 million)
Switch 2: 120 million (was 116 million)
PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)
3DS: 75.5 mil (was 73, then 77 million)
"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima







