At the time I was actually quite happy with it - I bought it late (2015), so there was a decent amount of great games to play (Mario Kart, Wind Waker HD, Smash Bros, Bayonetta, Mario 3D World, Tropical Freeze, Mario Maker, Shovel Knight to name some) plus the Virtual Console (I first played Super Metroid and Zero Mission on Wii U).
The drought quickly got real though, this being my main system at the time. There were months waiting for new releases and when Xenoblade Chronicles, Lego Force Awakens and finally Breath of the Wild came out, I played the heck out of them, like finding an oasis after wandering through the desert.
I found at the time the console itself looked good. For the gamepad, the plasticky, toy-like feel of it, its clunkiness and abysmal battery life and connectivity radius I somehow got used to and didn't mind anymore. But in retrospect I do feel there were many awful aspects of the Wii U that Nintendo should not (and in the grand consumer decision scheme of things did not) get a pass for.
Overall I would say the gaming memories I do have from this system are up there among the very best, but the system as a whole and its livability I am not looking so fondly back on anymore.
For anybody remotely Wii U nostalgic I strongly recommend Scott The Woz' epic deep dive into the ups and downs this system had in store for those few millions of us that actually owned one (as their main system at that), I think basically everything that needs to be said about the Wii U is mentioned at one point or another in this comprehensive trilogy:
Part 1: https://www.youtube.com/watch?v=59O4q_SLk4E
Part 2: https://www.youtube.com/watch?v=ilaJtPQsPvk
Part 3: https://www.youtube.com/watch?v=JFNDRafZUn0







