| Norion said: I really don't see Xbox hardware being able to avoid a continual decline before eventually outright dying at some point. They'd need to do something as drastic as going so hard on exclusivity again that they stop releasing PC versions of their games to even have a shot at stopping the decline but that would kill software sales and the long term popularity of those IPs so I highly doubt that'll happen. People have built up such large digital libraries in the ecosystem they're in that platform switching will be rarer than before and young gamers won't be choosing Xbox much currently so the average Xbox user is probably getting older every year at this point. That's also the case for Playstation I imagine due to young people being less into consoles nowadays but they've become the default home console choice so they're in a way better position. |
Phil Spencer nailed it when he said the Eighth Generation was the worst to lose. Xbox One was more competitive with PS4 than Series X/S is with PS5 but they still lost significantly.
Digital distribution for consoles became a thing in the Seventh Generation but by the early to mid Eighth generation it was the norm for an undeniable majority of players.
People who have gamed on PlayStation for two generations now are going to be very tough to get over to Xbox as a console and especially unlikely as a primary or sole console.
Lifetime Sales Predictions
Switch: 159 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million, then 161 million)
PS5: 116 million (was 105 million, then 115 million, then 122 million)
Xbox Series X/S: 38 million (was 60 million, then 67 million, then 57 million. then 48 million. then 40 million)
Switch 2: 120 million (was 116 million)
PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)
3DS: 75.5 mil (was 73, then 77 million)
"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima







