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Kyuu said:
EricHiggin said:

Depends on what Zen5/6 and RDNA 5 is truly capable of. Also depends on what node the chips are using and what the node is capable of. 

Games built specifically for the handheld (10th gen) should match if not exceed PS5 most of the time. Maybe not in all ways but overall it should.

PS5 will only be supported throughout all of 10th gen if the handheld is too costly and it's not subsidized (enough). If SNY makes a PS6 Lite console, and especially if they subsidize it, they'll discontinue PS5 relatively quickly.

PS5 support isn't ending anytime soon. PS6 is going to be expensive and will struggle to sell, as will all midrange and highend hardware including PC and handhelds. It's not realistic to expect developers to drop PS5 level hardware, bearing in mind next gen's expected market condition.

PS6's extra power will mostly be used for framerate and advanced RayTracing or PathTracing. Turning off RT alone is enough to make PS6 games scalable to PS5 and weaker hardware.

Unless Chinese companies manage to dramatically expand and replace the usual RAM manufacturers as Sony's and AMD's partners, hardware across the board is doomed, and even the Switch 2 might struggle to hit 80 million in the worst case scenario. A $600-$650 Switch 2 could be in a world of hurt. Its new weekly baseline in Japan is currently around 25k and it only cost $370 over there.

Honestly, I just don't care about the next generation that much regardless of pricing. Current hardware is plenty capable and the combined installbase is large enough to keep the market healthy for a long time. People complain all the time about how bad it is to chase graphics, so perhaps they should celeberate this development!

If that's how things turn out then yes, next gen it going to be in a world of hurt as you say.

There's nothing wrong with chasing frames or fidelity on consoles, as long as it can be done cost effectively so the masses can take part. If they can't do that next gen mostly with software, then it's not going to work because hardware is too costly these days.



PS1   - ! - We must build a console that can alert our enemies.

PS2  - @- We must build a console that offers online living room gaming.

PS3   - #- We must build a console that’s powerful, social, costs and does everything.

PS4   - $- We must build a console that’s affordable, charges for services, and pumps out exclusives.

PRO  -%-We must build a console that's VR ready, checkerboard upscales, and sells but a fraction of the money printer.

PS5   - ^ -We must build a console that’s a generational cross product, with RT lighting, and price hiking.

PRO  -&- We must build a console that Super Res upscales and continues the cost increases.