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burninmylight said:

Kid Icarus: Uprising was brought up earlier in the thread; that game is a great example, and people have been thirsty for a sequel to it.

To be fair, games were much, much cheaper to make back on the 3DS so reviving a dead IP like that was easier to justify.

On Switch 2, even a game like an all new Starfox requires a significant budget, so I can see why Nintendo would want to check the audience's pulse before going all in on a new game.

Don't get me wrong of course, I would much prefer a new game myself, just theorising as to Nintendo's strategy here.