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LipeJJ said:
HoloDust said:

It will - SW2 already has games that weren't made from ground up that use RT, so I have no doubt that Nintendo devs will do marvels with clever combination of traditional techniques and RT.

curl-6 said:

Holodust beat me to it, but we've seen games like Star Wars Outlaws, Indiana Jones, and Layer of Fear utilize ray tracing on Switch 2, so the hardware is capable of doing so in a high fidelity game, with decent performance.

It's just up to the devs whether they want to go down that route, or stick with rasterized lighting instead.

While what you guys said if true, we're still to get a Nintendo game which uses it. I'm curious to see if they'll think RT is worth using due to how taxing it can be, especially framerate-wise. 

Ocarina will be an interesting case.

Yes, so far we've yet to see Nintendo developed game with RT, but I think OoT might be good fit for it, at least inside Temples. Again, I think it will be clever combination of techniques, but we won't have to wait too long to see what they've cooked up.