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LipeJJ said:
Leynos said:

Since OoT has a light puzzle dungeon. I wonder if this game will help them get used to Switch 2's RT capability and expand on that with something in the next mainline dungeon. Either as a mechanic/ability or another idea for a light puzzle dungeon.

I'd love for the to play with lighting in puzzles like you mentioned. But tbh, I don't really think a game of this (presumably) high fidelity will be able to support ray tracing at a stable framerate. 

Maybe I'm wrong, after all this is Nintendo's favorite child and they could expend a ton on development (and time) since profit is assured.

It will - SW2 already has games that weren't made from ground up that use RT, so I have no doubt that Nintendo devs will do marvels with clever combination of traditional techniques and RT.