LipeJJ said:
I'd love for the to play with lighting in puzzles like you mentioned. But tbh, I don't really think a game of this (presumably) high fidelity will be able to support ray tracing at a stable framerate. Maybe I'm wrong, after all this is Nintendo's favorite child and they could expend a ton on development (and time) since profit is assured. |
It will - SW2 already has games that weren't made from ground up that use RT, so I have no doubt that Nintendo devs will do marvels with clever combination of traditional techniques and RT.







