Leynos said:
Since OoT has a light puzzle dungeon. I wonder if this game will help them get used to Switch 2's RT capability and expand on that with something in the next mainline dungeon. Either as a mechanic/ability or another idea for a light puzzle dungeon. |
I'd love for the to play with lighting in puzzles like you mentioned. But tbh, I don't really think a game of this (presumably) high fidelity will be able to support ray tracing at a stable framerate.
Maybe I'm wrong, after all this is Nintendo's favorite child and they could expend a ton on development (and time) since profit is assured.
Bet with Teeqoz for 2 weeks of avatar and sig control that Super Mario Odyssey would ship more than 7m on its first 2 months. The game shipped 9.07m, so I won








