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160rmf said:

You know, theres something funny about N64. Despite the not phenomenal numbers, it got an incredible perpetuation and dissemination effect bc of its durability (media and system, that thing was really robust, i lost the count on how many times it fell straight to the ground from a higher furniture during stressed gameplay sessions lol) and couch multiplayer focused.

I for example, love many N64 games, but I am younger than most of its titles and that was only possible bc my uncle gave away to me knowing that i would give a better use and I did. After I got older, the same system was passed to several friends and relatives. Now, it is stored and malfunctioned, but it lasted for decades giving entertainment time for many. I also know a lot people from all ages that passed through the same process with their second hand N64's 

So its pretty naive to judge a N64 remaked game potential only by its software sales numbers

Sega Mega Drive, Nintendo 64, GameCube, and Xbox have had much bigger cultural impacts than the sheer units sold of hardware and software. Obviously, that's thanks to emulation and the second-hand market (and the ability to play GameCube games on Wii and Xbox games on Xbox 360 onward).

It's also easy to forget SNES sold under 50 million units considering the cultural impact it has had. 

Nintendo 64 sales were very promising at first, they just dried up a lot after March 2000, and it was the juggernaut of the new player Sony that was the threat. 

The OOT remake might be the premiere 3D Zelda on Switch 2 for all we know. The Switch 2 successor will probably launch between 2032-2034 and we know how long most 3D Zelda games take now. Wii U never got an original 3D Zelda, as not only did Wii U have a short life but BOTW was made cross-gen. 



Lifetime Sales Predictions 

Switch: 159 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million, then 161 million)

PS5: 116 million (was 105 million, then 115 million, then 122 million)

Xbox Series X/S: 38 million (was 60 million, then 67 million, then 57 million. then 48 million. then 40 million)

Switch 2: 120 million (was 116 million)

PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)

3DS: 75.5 mil (was 73, then 77 million)

"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima