| DekutheEvilClown said: I doubt this is true. Most of these rumoured budgets are normally greatly exaggerated, and based on the absolute upper end of games. For example Concord had a development budget of $50m from ProbablyMonsters investment material. No one can say how much it ran over budget, but the idea it cost $200m with a dev team that peaked at around 150 people is pretty ludicrous. Alan Wake 2 - €50m Saros - €50m Control - €30m Control: Resonant - €50m Horizon: Zero Dawn - €45m Returnal - significantly less than Saros |
Production budgets are also often conflated with full investment budgets (marketing+fees+post launch support/roadmap etc)







